Marten Seemann 95334202c5 fix decoding of packet numbers in different packet number spaces
When QUIC abandoned the "stream 0" design, it introduced separate
packet number spaces for packets with different encryption levels.
Packet number compression now also works per packet number space.
The current code doesn't lead to any problems if the peer starts sending
with packet number 0, as we only exchange a few packets in the Initial
and the Handshake packet number space and there's nothing to compress.
It might lead to problems if the peer starts with a large packet number
in one space (which is allowed by the spec), and then starts with a
small packet number in another packet number space.
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A QUIC implementation in pure Go

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quic-go is an implementation of the QUIC protocol in Go. It implements the IETF QUIC draft-29 and draft-32.

Version compatibility

Since quic-go is under active development, there's no guarantee that two builds of different commits are interoperable. The QUIC version used in the master branch is just a placeholder, and should not be considered stable.

If you want to use quic-go as a library in other projects, please consider using a tagged release. These releases expose experimental QUIC versions, which are guaranteed to be stable.

Guides

We currently support Go 1.14+, with Go modules support enabled.

Running tests:

go test ./...

QUIC without HTTP/3

Take a look at this echo example.

Usage

As a server

See the example server. Starting a QUIC server is very similar to the standard lib http in go:

http.Handle("/", http.FileServer(http.Dir(wwwDir)))
http3.ListenAndServeQUIC("localhost:4242", "/path/to/cert/chain.pem", "/path/to/privkey.pem", nil)

As a client

See the example client. Use a http3.RoundTripper as a Transport in a http.Client.

http.Client{
  Transport: &http3.RoundTripper{},
}

Contributing

We are always happy to welcome new contributors! We have a number of self-contained issues that are suitable for first-time contributors, they are tagged with help wanted. If you have any questions, please feel free to reach out by opening an issue or leaving a comment.

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