* qlog: implement a Trace and a Writer struct
* qlog: rename Trace to FileSeq
* split qlog trace writer and QUIC qlog events into separate packages
* use the new qlog.Recorder instead of the logging.ConnectionTracer
* do not allow use a closed transport
* update tests
* add test
* Update http3/transport.go
Co-authored-by: Marten Seemann <martenseemann@gmail.com>
* unit tests
* update test
---------
Co-authored-by: Marten Seemann <martenseemann@gmail.com>
* drain server queue on transport close
* add integration test for clearing conn queue
* improve documentation and test for Transport.Close
* move to handshake_test.go
---------
Co-authored-by: sukun <sukunrt@gmail.com>
* handshake: store key update interval in an atomic
We recently changed the way the key update interval is set in tests to
use an environment variable. This resolved a race condition that existed
in the earlier logic, however, parsing of the environment variable now
shows up in benchmark tests.
Using an atomic variable should have a negligible performance impact.
* use an atomic swap
When receiving a GOAWAY frame, the client:
* immediately closes the connection if there are no active requests
* refuses to open streams with stream IDs larger than the stream ID in
the GOAWAY frame
* closes the connection once the stream count drops to zero
* pass *ClientInfo to ConnContext
This allows users to set some state related to the client's remote
address in `ConnContext`.
This also refuses connection early if the returned context is cancelled.
* review comments
* better error assertion
---------
Co-authored-by: Marten Seemann <martenseemann@gmail.com>
* http3: reset request streams accepted after graceful shutdown
The server needs to let the client know that these streams
are not getting processed, using the H3_REQUEST_REJECTED
error code.
* add an integration test for graceful shutdown stream cancellations
* make it possible to pack path probes with multiple frames
* simplify function signature of pathManager.HandlePacket
* simplify connection short header packet handling logic
No functional change expected.
* make server send PATH_RESPONSEs on the same path
This makes sure that we’re actually testing for return routability.