forked from quic-go/quic-go
@@ -250,25 +250,36 @@ func (h *sentPacketHandler) ReceivedAck(ackFrame *frames.AckFrame) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *sentPacketHandler) HasPacketForRetransmission() bool {
|
||||
// ProbablyHasPacketForRetransmission returns if there is a packet queued for retransmission
|
||||
// There is one case where it gets the answer wrong:
|
||||
// if a packet has already been queued for retransmission, but a belated ACK is received for this packet, this function will return true, although the packet will not be returend for retransmission by DequeuePacketForRetransmission()
|
||||
func (h *sentPacketHandler) ProbablyHasPacketForRetransmission() bool {
|
||||
h.maybeQueuePacketsRTO()
|
||||
|
||||
if len(h.retransmissionQueue) > 0 {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
return len(h.retransmissionQueue) > 0
|
||||
}
|
||||
|
||||
func (h *sentPacketHandler) DequeuePacketForRetransmission() (packet *Packet) {
|
||||
if !h.HasPacketForRetransmission() {
|
||||
if !h.ProbablyHasPacketForRetransmission() {
|
||||
return nil
|
||||
}
|
||||
|
||||
queueLen := len(h.retransmissionQueue)
|
||||
// packets are usually NACKed in descending order. So use the slice as a stack
|
||||
packet = h.retransmissionQueue[queueLen-1]
|
||||
h.retransmissionQueue = h.retransmissionQueue[:queueLen-1]
|
||||
return packet
|
||||
for len(h.retransmissionQueue) > 0 {
|
||||
queueLen := len(h.retransmissionQueue)
|
||||
// packets are usually NACKed in descending order. So use the slice as a stack
|
||||
packet = h.retransmissionQueue[queueLen-1]
|
||||
h.retransmissionQueue = h.retransmissionQueue[:queueLen-1]
|
||||
|
||||
// check if the packet was ACKed after it was already queued for retransmission
|
||||
// if so, it doesn't exist in the packetHistory anymore. Skip it then
|
||||
_, ok := h.packetHistory[packet.PacketNumber]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
return packet
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *sentPacketHandler) BytesInFlight() protocol.ByteCount {
|
||||
|
||||
Reference in New Issue
Block a user