don't retransmit a packet after receiving a belated ACK

fixes #139
This commit is contained in:
Marten Seemann
2016-05-27 18:36:28 +07:00
parent 26d18976ff
commit d906492ae7
5 changed files with 42 additions and 17 deletions

View File

@@ -12,7 +12,7 @@ type SentPacketHandler interface {
SentPacket(packet *Packet) error
ReceivedAck(ackFrame *frames.AckFrame) error
HasPacketForRetransmission() bool
ProbablyHasPacketForRetransmission() bool
DequeuePacketForRetransmission() (packet *Packet)
BytesInFlight() protocol.ByteCount

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@@ -250,25 +250,36 @@ func (h *sentPacketHandler) ReceivedAck(ackFrame *frames.AckFrame) error {
return nil
}
func (h *sentPacketHandler) HasPacketForRetransmission() bool {
// ProbablyHasPacketForRetransmission returns if there is a packet queued for retransmission
// There is one case where it gets the answer wrong:
// if a packet has already been queued for retransmission, but a belated ACK is received for this packet, this function will return true, although the packet will not be returend for retransmission by DequeuePacketForRetransmission()
func (h *sentPacketHandler) ProbablyHasPacketForRetransmission() bool {
h.maybeQueuePacketsRTO()
if len(h.retransmissionQueue) > 0 {
return true
}
return false
return len(h.retransmissionQueue) > 0
}
func (h *sentPacketHandler) DequeuePacketForRetransmission() (packet *Packet) {
if !h.HasPacketForRetransmission() {
if !h.ProbablyHasPacketForRetransmission() {
return nil
}
queueLen := len(h.retransmissionQueue)
// packets are usually NACKed in descending order. So use the slice as a stack
packet = h.retransmissionQueue[queueLen-1]
h.retransmissionQueue = h.retransmissionQueue[:queueLen-1]
return packet
for len(h.retransmissionQueue) > 0 {
queueLen := len(h.retransmissionQueue)
// packets are usually NACKed in descending order. So use the slice as a stack
packet = h.retransmissionQueue[queueLen-1]
h.retransmissionQueue = h.retransmissionQueue[:queueLen-1]
// check if the packet was ACKed after it was already queued for retransmission
// if so, it doesn't exist in the packetHistory anymore. Skip it then
_, ok := h.packetHistory[packet.PacketNumber]
if !ok {
continue
}
return packet
}
return nil
}
func (h *sentPacketHandler) BytesInFlight() protocol.ByteCount {

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@@ -439,7 +439,7 @@ var _ = Describe("SentPacketHandler", func() {
_, err := handler.nackPacket(2)
Expect(err).ToNot(HaveOccurred())
}
Expect(handler.HasPacketForRetransmission()).To(BeFalse())
Expect(handler.ProbablyHasPacketForRetransmission()).To(BeFalse())
Expect(handler.DequeuePacketForRetransmission()).To(BeNil())
})
@@ -448,7 +448,7 @@ var _ = Describe("SentPacketHandler", func() {
_, err := handler.nackPacket(2)
Expect(err).ToNot(HaveOccurred())
}
Expect(handler.HasPacketForRetransmission()).To(BeTrue())
Expect(handler.ProbablyHasPacketForRetransmission()).To(BeTrue())
Expect(handler.retransmissionQueue).To(HaveLen(1))
Expect(handler.retransmissionQueue[0].PacketNumber).To(Equal(protocol.PacketNumber(2)))
})
@@ -507,6 +507,19 @@ var _ = Describe("SentPacketHandler", func() {
handler.nackPacket(3) // this is the second NACK for this packet
Expect(handler.highestInOrderAckedPacketNumber).To(Equal(protocol.PacketNumber(2)))
})
It("does not retransmit a packet if a belated was received", func() {
// lose packet by NACKing it often enough
for i := uint8(0); i < protocol.RetransmissionThreshold+1; i++ {
_, err := handler.nackPacket(2)
Expect(err).ToNot(HaveOccurred())
}
// this is the belated ACK
handler.ackPacket(2)
// this is the edge case where ProbablyHasPacketForRetransmission() get's it wrong: it says there's probably a packet for retransmission, but actually there isn't
Expect(handler.ProbablyHasPacketForRetransmission()).To(BeTrue())
Expect(handler.DequeuePacketForRetransmission()).To(BeNil())
})
})
Context("calculating bytes in flight", func() {
@@ -701,7 +714,7 @@ var _ = Describe("SentPacketHandler", func() {
err := handler.SentPacket(p)
Expect(err).NotTo(HaveOccurred())
handler.lastSentPacketTime = time.Now().Add(-time.Second)
Expect(handler.HasPacketForRetransmission()).To(BeTrue())
Expect(handler.DequeuePacketForRetransmission()).ToNot(BeNil())
})
It("works with DequeuePacketForRetransmission", func() {

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@@ -18,7 +18,7 @@ type mockSentPacketHandler struct{}
func (h *mockSentPacketHandler) SentPacket(packet *ackhandler.Packet) error { return nil }
func (h *mockSentPacketHandler) ReceivedAck(ackFrame *frames.AckFrame) error { return nil }
func (h *mockSentPacketHandler) DequeuePacketForRetransmission() *ackhandler.Packet { return nil }
func (h *mockSentPacketHandler) HasPacketForRetransmission() bool { return false }
func (h *mockSentPacketHandler) ProbablyHasPacketForRetransmission() bool { return false }
func (h *mockSentPacketHandler) BytesInFlight() protocol.ByteCount { return 0 }
func (h *mockSentPacketHandler) GetLargestObserved() protocol.PacketNumber { return 1 }
func (h *mockSentPacketHandler) CongestionAllowsSending() bool { panic("not implemented") }

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@@ -420,7 +420,8 @@ func (s *Session) maybeSendPacket() error {
}
// always send out retransmissions immediately. No need to check the size of the packet
if s.sentPacketHandler.HasPacketForRetransmission() {
// in the edge cases where a belated ACK was received for a packet that was already queued for retransmission, we might send out a small packet. However, this shouldn't happen very often
if s.sentPacketHandler.ProbablyHasPacketForRetransmission() {
return s.sendPacket()
}