forked from quic-go/quic-go
remove TODOs from server.go
we don't send public resets, since we don't have any connection info yet
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@@ -9,6 +9,7 @@ import (
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"github.com/lucas-clemente/quic-go/crypto"
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"github.com/lucas-clemente/quic-go/handshake"
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"github.com/lucas-clemente/quic-go/protocol"
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"github.com/lucas-clemente/quic-go/qerr"
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"github.com/lucas-clemente/quic-go/utils"
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)
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@@ -94,13 +95,15 @@ func (s *Server) Close() error {
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}
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func (s *Server) handlePacket(conn *net.UDPConn, remoteAddr *net.UDPAddr, packet []byte) error {
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if protocol.ByteCount(len(packet)) > protocol.MaxPacketSize {
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return qerr.PacketTooLarge
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}
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r := bytes.NewReader(packet)
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// ToDo: check packet size and send errorcodes.QUIC_PACKET_TOO_LARGE if packet is too large
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hdr, err := parsePublicHeader(r)
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if err != nil {
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// ToDo: send errorcodes.QUIC_INVALID_PACKET_HEADER
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return err
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return qerr.Error(qerr.InvalidPacketHeader, err.Error())
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}
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hdr.Raw = packet[:len(packet)-r.Len()]
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