forked from quic-go/quic-go
http3: refactor the client's and server's unidirectional stream handling (#4387)
The logic is almost identical, so it makes sense to refactor it into a shared implementation.
This commit is contained in:
126
http3/conn.go
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126
http3/conn.go
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@@ -0,0 +1,126 @@
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package http3
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import (
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"context"
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"sync/atomic"
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"github.com/quic-go/quic-go"
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"github.com/quic-go/quic-go/internal/protocol"
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"github.com/quic-go/quic-go/internal/utils"
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"github.com/quic-go/quic-go/quicvarint"
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)
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type connection struct {
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quicConn quic.Connection
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perspective protocol.Perspective
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logger utils.Logger
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enableDatagrams bool
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uniStreamHijacker func(StreamType, quic.Connection, quic.ReceiveStream, error) (hijacked bool)
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settings *Settings
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receivedSettings chan struct{}
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}
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func newConnection(
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quicConn quic.Connection,
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enableDatagrams bool,
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uniStreamHijacker func(StreamType, quic.Connection, quic.ReceiveStream, error) (hijacked bool),
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perspective protocol.Perspective,
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logger utils.Logger,
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) *connection {
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return &connection{
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quicConn: quicConn,
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perspective: perspective,
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logger: logger,
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enableDatagrams: enableDatagrams,
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uniStreamHijacker: uniStreamHijacker,
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receivedSettings: make(chan struct{}),
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}
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}
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func (c *connection) HandleUnidirectionalStreams() {
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var rcvdControlStream atomic.Bool
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for {
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str, err := c.quicConn.AcceptUniStream(context.Background())
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if err != nil {
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c.logger.Debugf("accepting unidirectional stream failed: %s", err)
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return
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}
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go func(str quic.ReceiveStream) {
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streamType, err := quicvarint.Read(quicvarint.NewReader(str))
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if err != nil {
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if c.uniStreamHijacker != nil && c.uniStreamHijacker(StreamType(streamType), c.quicConn, str, err) {
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return
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}
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c.logger.Debugf("reading stream type on stream %d failed: %s", str.StreamID(), err)
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return
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}
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// We're only interested in the control stream here.
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switch streamType {
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case streamTypeControlStream:
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case streamTypeQPACKEncoderStream, streamTypeQPACKDecoderStream:
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// Our QPACK implementation doesn't use the dynamic table yet.
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// TODO: check that only one stream of each type is opened.
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return
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case streamTypePushStream:
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switch c.perspective {
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case protocol.PerspectiveClient:
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// we never increased the Push ID, so we don't expect any push streams
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeIDError), "")
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case protocol.PerspectiveServer:
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// only the server can push
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeStreamCreationError), "")
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}
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return
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default:
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if c.uniStreamHijacker != nil && c.uniStreamHijacker(StreamType(streamType), c.quicConn, str, nil) {
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return
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}
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str.CancelRead(quic.StreamErrorCode(ErrCodeStreamCreationError))
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return
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}
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// Only a single control stream is allowed.
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if isFirstControlStr := rcvdControlStream.CompareAndSwap(false, true); !isFirstControlStr {
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeStreamCreationError), "duplicate control stream")
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return
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}
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f, err := parseNextFrame(str, nil)
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if err != nil {
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeFrameError), "")
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return
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}
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sf, ok := f.(*settingsFrame)
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if !ok {
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeMissingSettings), "")
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return
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}
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c.settings = &Settings{
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EnableDatagram: sf.Datagram,
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EnableExtendedConnect: sf.ExtendedConnect,
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Other: sf.Other,
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}
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if c.receivedSettings != nil {
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close(c.receivedSettings)
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}
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if !sf.Datagram {
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return
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}
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// If datagram support was enabled on our side as well as on the server side,
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// we can expect it to have been negotiated both on the transport and on the HTTP/3 layer.
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// Note: ConnectionState() will block until the handshake is complete (relevant when using 0-RTT).
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if c.enableDatagrams && !c.quicConn.ConnectionState().SupportsDatagrams {
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c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeSettingsError), "missing QUIC Datagram support")
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}
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}(str)
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}
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}
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// ReceivedSettings returns a channel that is closed once the peer's SETTINGS frame was received.
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func (c *connection) ReceivedSettings() <-chan struct{} { return c.receivedSettings }
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// Settings returns the settings received on this connection.
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// It is only valid to call this function after the channel returned by ReceivedSettings was closed.
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func (c *connection) Settings() *Settings { return c.settings }
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