Files
quic-go/http3/conn.go
Marten Seemann 268208fbef http3: refactor the client's and server's unidirectional stream handling (#4387)
The logic is almost identical, so it makes sense to refactor it into
a shared implementation.
2024-03-24 13:52:44 -07:00

127 lines
4.2 KiB
Go

package http3
import (
"context"
"sync/atomic"
"github.com/quic-go/quic-go"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/quicvarint"
)
type connection struct {
quicConn quic.Connection
perspective protocol.Perspective
logger utils.Logger
enableDatagrams bool
uniStreamHijacker func(StreamType, quic.Connection, quic.ReceiveStream, error) (hijacked bool)
settings *Settings
receivedSettings chan struct{}
}
func newConnection(
quicConn quic.Connection,
enableDatagrams bool,
uniStreamHijacker func(StreamType, quic.Connection, quic.ReceiveStream, error) (hijacked bool),
perspective protocol.Perspective,
logger utils.Logger,
) *connection {
return &connection{
quicConn: quicConn,
perspective: perspective,
logger: logger,
enableDatagrams: enableDatagrams,
uniStreamHijacker: uniStreamHijacker,
receivedSettings: make(chan struct{}),
}
}
func (c *connection) HandleUnidirectionalStreams() {
var rcvdControlStream atomic.Bool
for {
str, err := c.quicConn.AcceptUniStream(context.Background())
if err != nil {
c.logger.Debugf("accepting unidirectional stream failed: %s", err)
return
}
go func(str quic.ReceiveStream) {
streamType, err := quicvarint.Read(quicvarint.NewReader(str))
if err != nil {
if c.uniStreamHijacker != nil && c.uniStreamHijacker(StreamType(streamType), c.quicConn, str, err) {
return
}
c.logger.Debugf("reading stream type on stream %d failed: %s", str.StreamID(), err)
return
}
// We're only interested in the control stream here.
switch streamType {
case streamTypeControlStream:
case streamTypeQPACKEncoderStream, streamTypeQPACKDecoderStream:
// Our QPACK implementation doesn't use the dynamic table yet.
// TODO: check that only one stream of each type is opened.
return
case streamTypePushStream:
switch c.perspective {
case protocol.PerspectiveClient:
// we never increased the Push ID, so we don't expect any push streams
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeIDError), "")
case protocol.PerspectiveServer:
// only the server can push
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeStreamCreationError), "")
}
return
default:
if c.uniStreamHijacker != nil && c.uniStreamHijacker(StreamType(streamType), c.quicConn, str, nil) {
return
}
str.CancelRead(quic.StreamErrorCode(ErrCodeStreamCreationError))
return
}
// Only a single control stream is allowed.
if isFirstControlStr := rcvdControlStream.CompareAndSwap(false, true); !isFirstControlStr {
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeStreamCreationError), "duplicate control stream")
return
}
f, err := parseNextFrame(str, nil)
if err != nil {
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeFrameError), "")
return
}
sf, ok := f.(*settingsFrame)
if !ok {
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeMissingSettings), "")
return
}
c.settings = &Settings{
EnableDatagram: sf.Datagram,
EnableExtendedConnect: sf.ExtendedConnect,
Other: sf.Other,
}
if c.receivedSettings != nil {
close(c.receivedSettings)
}
if !sf.Datagram {
return
}
// If datagram support was enabled on our side as well as on the server side,
// we can expect it to have been negotiated both on the transport and on the HTTP/3 layer.
// Note: ConnectionState() will block until the handshake is complete (relevant when using 0-RTT).
if c.enableDatagrams && !c.quicConn.ConnectionState().SupportsDatagrams {
c.quicConn.CloseWithError(quic.ApplicationErrorCode(ErrCodeSettingsError), "missing QUIC Datagram support")
}
}(str)
}
}
// ReceivedSettings returns a channel that is closed once the peer's SETTINGS frame was received.
func (c *connection) ReceivedSettings() <-chan struct{} { return c.receivedSettings }
// Settings returns the settings received on this connection.
// It is only valid to call this function after the channel returned by ReceivedSettings was closed.
func (c *connection) Settings() *Settings { return c.settings }