add some debug log statements when queueing packets as retransmissions

This commit is contained in:
Marten Seemann
2018-03-30 12:28:04 +07:00
parent 89e719f03b
commit 0652eb97a0

View File

@@ -313,6 +313,7 @@ func (h *sentPacketHandler) detectLostPackets(now time.Time) error {
})
for _, p := range lostPackets {
h.logger.Debugf("\tQueueing packet %#x because it was detected lost", p.PacketNumber)
if err := h.queuePacketForRetransmission(p); err != nil {
return err
}
@@ -493,6 +494,7 @@ func (h *sentPacketHandler) queueHandshakePacketsForRetransmission() error {
return true, nil
})
for _, p := range handshakePackets {
h.logger.Debugf("\tQueueing packet %#x as a handshake retransmission", p.PacketNumber)
if err := h.queuePacketForRetransmission(p); err != nil {
return err
}