Files
quic-go/session.go
Marten Seemann e5746e0881 drop packets with different source connection IDs
The server can change the connection ID with the first Handshake packet.
Afterwards, packets with different source connection IDs have to be
ignored. Otherwise, for example the retransmission of the Initial packet
might create two sessions on the server with different source connection
IDs on the server side, but the same connection ID on the client side.
2018-06-11 21:37:56 +02:00

1263 lines
38 KiB
Go

package quic
import (
"context"
"crypto/rand"
"crypto/tls"
"errors"
"fmt"
"net"
"sync"
"time"
"github.com/lucas-clemente/quic-go/internal/ackhandler"
"github.com/lucas-clemente/quic-go/internal/congestion"
"github.com/lucas-clemente/quic-go/internal/crypto"
"github.com/lucas-clemente/quic-go/internal/flowcontrol"
"github.com/lucas-clemente/quic-go/internal/handshake"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
"github.com/lucas-clemente/quic-go/qerr"
)
type unpacker interface {
Unpack(headerBinary []byte, hdr *wire.Header, data []byte) (*unpackedPacket, error)
}
type streamGetter interface {
GetOrOpenReceiveStream(protocol.StreamID) (receiveStreamI, error)
GetOrOpenSendStream(protocol.StreamID) (sendStreamI, error)
}
type streamManager interface {
GetOrOpenSendStream(protocol.StreamID) (sendStreamI, error)
GetOrOpenReceiveStream(protocol.StreamID) (receiveStreamI, error)
OpenStream() (Stream, error)
OpenUniStream() (SendStream, error)
OpenStreamSync() (Stream, error)
OpenUniStreamSync() (SendStream, error)
AcceptStream() (Stream, error)
AcceptUniStream() (ReceiveStream, error)
DeleteStream(protocol.StreamID) error
UpdateLimits(*handshake.TransportParameters)
HandleMaxStreamIDFrame(*wire.MaxStreamIDFrame) error
CloseWithError(error)
}
type cryptoStreamHandler interface {
HandleCryptoStream() error
ConnectionState() handshake.ConnectionState
}
type divNonceSetter interface {
SetDiversificationNonce([]byte) error
}
type receivedPacket struct {
remoteAddr net.Addr
header *wire.Header
data []byte
rcvTime time.Time
}
var (
newCryptoSetup = handshake.NewCryptoSetup
newCryptoSetupClient = handshake.NewCryptoSetupClient
)
type closeError struct {
err error
remote bool
}
// A Session is a QUIC session
type session struct {
sessionRunner sessionRunner
destConnID protocol.ConnectionID
srcConnID protocol.ConnectionID
perspective protocol.Perspective
version protocol.VersionNumber
config *Config
conn connection
streamsMap streamManager
cryptoStream cryptoStreamI
rttStats *congestion.RTTStats
sentPacketHandler ackhandler.SentPacketHandler
receivedPacketHandler ackhandler.ReceivedPacketHandler
streamFramer *streamFramer
windowUpdateQueue *windowUpdateQueue
connFlowController flowcontrol.ConnectionFlowController
unpacker unpacker
packer *packetPacker
cryptoStreamHandler cryptoStreamHandler
receivedPackets chan *receivedPacket
sendingScheduled chan struct{}
// closeChan is used to notify the run loop that it should terminate.
closeChan chan closeError
closeOnce sync.Once
ctx context.Context
ctxCancel context.CancelFunc
// when we receive too many undecryptable packets during the handshake, we send a Public reset
// but only after a time of protocol.PublicResetTimeout has passed
undecryptablePackets []*receivedPacket
receivedTooManyUndecrytablePacketsTime time.Time
// this channel is passed to the CryptoSetup and receives the transport parameters, as soon as the peer sends them
paramsChan <-chan handshake.TransportParameters
// the handshakeEvent channel is passed to the CryptoSetup.
// It receives when it makes sense to try decrypting undecryptable packets.
handshakeEvent <-chan struct{}
handshakeComplete bool
receivedFirstPacket bool // since packet numbers start at 0, we can't use largestRcvdPacketNumber != 0 for this
receivedFirstForwardSecurePacket bool
lastRcvdPacketNumber protocol.PacketNumber
// Used to calculate the next packet number from the truncated wire
// representation, and sent back in public reset packets
largestRcvdPacketNumber protocol.PacketNumber
sessionCreationTime time.Time
lastNetworkActivityTime time.Time
// pacingDeadline is the time when the next packet should be sent
pacingDeadline time.Time
peerParams *handshake.TransportParameters
timer *utils.Timer
// keepAlivePingSent stores whether a Ping frame was sent to the peer or not
// it is reset as soon as we receive a packet from the peer
keepAlivePingSent bool
logger utils.Logger
}
var _ Session = &session{}
var _ streamSender = &session{}
// newSession makes a new session
func newSession(
conn connection,
sessionRunner sessionRunner,
v protocol.VersionNumber,
connectionID protocol.ConnectionID,
scfg *handshake.ServerConfig,
tlsConf *tls.Config,
config *Config,
logger utils.Logger,
) (packetHandler, error) {
paramsChan := make(chan handshake.TransportParameters)
handshakeEvent := make(chan struct{}, 1)
s := &session{
conn: conn,
sessionRunner: sessionRunner,
srcConnID: connectionID,
destConnID: connectionID,
perspective: protocol.PerspectiveServer,
version: v,
config: config,
handshakeEvent: handshakeEvent,
paramsChan: paramsChan,
logger: logger,
}
s.preSetup()
transportParams := &handshake.TransportParameters{
StreamFlowControlWindow: protocol.ReceiveStreamFlowControlWindow,
ConnectionFlowControlWindow: protocol.ReceiveConnectionFlowControlWindow,
MaxStreams: uint32(s.config.MaxIncomingStreams),
IdleTimeout: s.config.IdleTimeout,
}
divNonce := make([]byte, 32)
if _, err := rand.Read(divNonce); err != nil {
return nil, err
}
cs, err := newCryptoSetup(
s.cryptoStream,
connectionID,
s.conn.RemoteAddr(),
s.version,
divNonce,
scfg,
transportParams,
s.config.Versions,
s.config.AcceptCookie,
paramsChan,
handshakeEvent,
s.logger,
)
if err != nil {
return nil, err
}
s.cryptoStreamHandler = cs
s.unpacker = newPacketUnpackerGQUIC(cs, s.version)
s.streamsMap = newStreamsMapLegacy(s.newStream, s.config.MaxIncomingStreams, s.perspective)
s.streamFramer = newStreamFramer(s.cryptoStream, s.streamsMap, s.version)
s.packer = newPacketPacker(
connectionID,
connectionID,
1,
s.sentPacketHandler.GetPacketNumberLen,
s.RemoteAddr(),
divNonce,
cs,
s.streamFramer,
s.perspective,
s.version,
)
return s, s.postSetup()
}
// declare this as a variable, so that we can it mock it in the tests
var newClientSession = func(
conn connection,
sessionRunner sessionRunner,
hostname string,
v protocol.VersionNumber,
connectionID protocol.ConnectionID,
tlsConf *tls.Config,
config *Config,
initialVersion protocol.VersionNumber,
negotiatedVersions []protocol.VersionNumber, // needed for validation of the GQUIC version negotiation
logger utils.Logger,
) (packetHandler, error) {
paramsChan := make(chan handshake.TransportParameters)
handshakeEvent := make(chan struct{}, 1)
s := &session{
conn: conn,
sessionRunner: sessionRunner,
srcConnID: connectionID,
destConnID: connectionID,
perspective: protocol.PerspectiveClient,
version: v,
config: config,
handshakeEvent: handshakeEvent,
paramsChan: paramsChan,
logger: logger,
}
s.preSetup()
transportParams := &handshake.TransportParameters{
StreamFlowControlWindow: protocol.ReceiveStreamFlowControlWindow,
ConnectionFlowControlWindow: protocol.ReceiveConnectionFlowControlWindow,
MaxStreams: uint32(s.config.MaxIncomingStreams),
IdleTimeout: s.config.IdleTimeout,
OmitConnectionID: s.config.RequestConnectionIDOmission,
}
cs, err := newCryptoSetupClient(
s.cryptoStream,
hostname,
connectionID,
s.version,
tlsConf,
transportParams,
paramsChan,
handshakeEvent,
initialVersion,
negotiatedVersions,
s.logger,
)
if err != nil {
return nil, err
}
s.cryptoStreamHandler = cs
s.unpacker = newPacketUnpackerGQUIC(cs, s.version)
s.streamsMap = newStreamsMapLegacy(s.newStream, s.config.MaxIncomingStreams, s.perspective)
s.streamFramer = newStreamFramer(s.cryptoStream, s.streamsMap, s.version)
s.packer = newPacketPacker(
connectionID,
connectionID,
1,
s.sentPacketHandler.GetPacketNumberLen,
s.RemoteAddr(),
nil, // no diversification nonce
cs,
s.streamFramer,
s.perspective,
s.version,
)
return s, s.postSetup()
}
func newTLSServerSession(
conn connection,
runner sessionRunner,
destConnID protocol.ConnectionID,
srcConnID protocol.ConnectionID,
initialPacketNumber protocol.PacketNumber,
config *Config,
tls handshake.MintTLS,
cryptoStreamConn *handshake.CryptoStreamConn,
nullAEAD crypto.AEAD,
peerParams *handshake.TransportParameters,
v protocol.VersionNumber,
logger utils.Logger,
) (packetHandler, error) {
handshakeEvent := make(chan struct{}, 1)
s := &session{
conn: conn,
sessionRunner: runner,
config: config,
srcConnID: srcConnID,
destConnID: destConnID,
perspective: protocol.PerspectiveServer,
version: v,
handshakeEvent: handshakeEvent,
logger: logger,
}
s.preSetup()
cs := handshake.NewCryptoSetupTLSServer(
tls,
cryptoStreamConn,
nullAEAD,
handshakeEvent,
v,
)
s.cryptoStreamHandler = cs
s.streamsMap = newStreamsMap(s, s.newFlowController, s.config.MaxIncomingStreams, s.config.MaxIncomingUniStreams, s.perspective, s.version)
s.streamFramer = newStreamFramer(s.cryptoStream, s.streamsMap, s.version)
s.packer = newPacketPacker(
s.destConnID,
s.srcConnID,
initialPacketNumber,
s.sentPacketHandler.GetPacketNumberLen,
s.RemoteAddr(),
nil, // no diversification nonce
cs,
s.streamFramer,
s.perspective,
s.version,
)
if err := s.postSetup(); err != nil {
return nil, err
}
s.peerParams = peerParams
s.processTransportParameters(peerParams)
s.unpacker = newPacketUnpacker(cs, s.version)
return s, nil
}
// declare this as a variable, such that we can it mock it in the tests
var newTLSClientSession = func(
conn connection,
runner sessionRunner,
hostname string,
v protocol.VersionNumber,
destConnID protocol.ConnectionID,
srcConnID protocol.ConnectionID,
config *Config,
tls handshake.MintTLS,
paramsChan <-chan handshake.TransportParameters,
initialPacketNumber protocol.PacketNumber,
logger utils.Logger,
) (packetHandler, error) {
handshakeEvent := make(chan struct{}, 1)
s := &session{
conn: conn,
sessionRunner: runner,
config: config,
srcConnID: srcConnID,
destConnID: destConnID,
perspective: protocol.PerspectiveClient,
version: v,
handshakeEvent: handshakeEvent,
paramsChan: paramsChan,
logger: logger,
}
s.preSetup()
tls.SetCryptoStream(s.cryptoStream)
cs, err := handshake.NewCryptoSetupTLSClient(
s.cryptoStream,
s.destConnID,
hostname,
handshakeEvent,
tls,
v,
)
if err != nil {
return nil, err
}
s.cryptoStreamHandler = cs
s.unpacker = newPacketUnpacker(cs, s.version)
s.streamsMap = newStreamsMap(s, s.newFlowController, s.config.MaxIncomingStreams, s.config.MaxIncomingUniStreams, s.perspective, s.version)
s.streamFramer = newStreamFramer(s.cryptoStream, s.streamsMap, s.version)
s.packer = newPacketPacker(
s.destConnID,
s.srcConnID,
initialPacketNumber,
s.sentPacketHandler.GetPacketNumberLen,
s.RemoteAddr(),
nil, // no diversification nonce
cs,
s.streamFramer,
s.perspective,
s.version,
)
return s, s.postSetup()
}
func (s *session) preSetup() {
s.rttStats = &congestion.RTTStats{}
s.sentPacketHandler = ackhandler.NewSentPacketHandler(s.rttStats, s.logger, s.version)
s.connFlowController = flowcontrol.NewConnectionFlowController(
protocol.ReceiveConnectionFlowControlWindow,
protocol.ByteCount(s.config.MaxReceiveConnectionFlowControlWindow),
s.onHasConnectionWindowUpdate,
s.rttStats,
s.logger,
)
s.cryptoStream = s.newCryptoStream()
}
func (s *session) postSetup() error {
s.receivedPackets = make(chan *receivedPacket, protocol.MaxSessionUnprocessedPackets)
s.closeChan = make(chan closeError, 1)
s.sendingScheduled = make(chan struct{}, 1)
s.undecryptablePackets = make([]*receivedPacket, 0, protocol.MaxUndecryptablePackets)
s.ctx, s.ctxCancel = context.WithCancel(context.Background())
s.timer = utils.NewTimer()
now := time.Now()
s.lastNetworkActivityTime = now
s.sessionCreationTime = now
s.receivedPacketHandler = ackhandler.NewReceivedPacketHandler(s.rttStats, s.logger, s.version)
s.windowUpdateQueue = newWindowUpdateQueue(s.streamsMap, s.cryptoStream, s.connFlowController, s.packer.QueueControlFrame)
return nil
}
// run the session main loop
func (s *session) run() error {
defer s.ctxCancel()
go func() {
if err := s.cryptoStreamHandler.HandleCryptoStream(); err != nil {
s.Close(err)
}
}()
var closeErr closeError
runLoop:
for {
// Close immediately if requested
select {
case closeErr = <-s.closeChan:
break runLoop
case _, ok := <-s.handshakeEvent:
// when the handshake is completed, the channel will be closed
s.handleHandshakeEvent(!ok)
default:
}
s.maybeResetTimer()
select {
case closeErr = <-s.closeChan:
break runLoop
case <-s.timer.Chan():
s.timer.SetRead()
// We do all the interesting stuff after the switch statement, so
// nothing to see here.
case <-s.sendingScheduled:
// We do all the interesting stuff after the switch statement, so
// nothing to see here.
case p := <-s.receivedPackets:
err := s.handlePacketImpl(p)
if err != nil {
if qErr, ok := err.(*qerr.QuicError); ok && qErr.ErrorCode == qerr.DecryptionFailure {
s.tryQueueingUndecryptablePacket(p)
continue
}
s.closeLocal(err)
continue
}
// This is a bit unclean, but works properly, since the packet always
// begins with the public header and we never copy it.
putPacketBuffer(&p.header.Raw)
case p := <-s.paramsChan:
s.processTransportParameters(&p)
case _, ok := <-s.handshakeEvent:
// when the handshake is completed, the channel will be closed
s.handleHandshakeEvent(!ok)
}
now := time.Now()
if timeout := s.sentPacketHandler.GetAlarmTimeout(); !timeout.IsZero() && timeout.Before(now) {
// This could cause packets to be retransmitted.
// Check it before trying to send packets.
if err := s.sentPacketHandler.OnAlarm(); err != nil {
s.closeLocal(err)
}
}
var pacingDeadline time.Time
if s.pacingDeadline.IsZero() { // the timer didn't have a pacing deadline set
pacingDeadline = s.sentPacketHandler.TimeUntilSend()
}
if s.config.KeepAlive && !s.keepAlivePingSent && s.handshakeComplete && time.Since(s.lastNetworkActivityTime) >= s.peerParams.IdleTimeout/2 {
// send the PING frame since there is no activity in the session
s.packer.QueueControlFrame(&wire.PingFrame{})
s.keepAlivePingSent = true
} else if !pacingDeadline.IsZero() && now.Before(pacingDeadline) {
// If we get to this point before the pacing deadline, we should wait until that deadline.
// This can happen when scheduleSending is called, or a packet is received.
// Set the timer and restart the run loop.
s.pacingDeadline = pacingDeadline
continue
}
if err := s.sendPackets(); err != nil {
s.closeLocal(err)
}
if !s.receivedTooManyUndecrytablePacketsTime.IsZero() && s.receivedTooManyUndecrytablePacketsTime.Add(protocol.PublicResetTimeout).Before(now) && len(s.undecryptablePackets) != 0 {
s.closeLocal(qerr.Error(qerr.DecryptionFailure, "too many undecryptable packets received"))
}
if !s.handshakeComplete && now.Sub(s.sessionCreationTime) >= s.config.HandshakeTimeout {
s.closeLocal(qerr.Error(qerr.HandshakeTimeout, "Crypto handshake did not complete in time."))
}
if s.handshakeComplete && now.Sub(s.lastNetworkActivityTime) >= s.config.IdleTimeout {
s.closeLocal(qerr.Error(qerr.NetworkIdleTimeout, "No recent network activity."))
}
}
if err := s.handleCloseError(closeErr); err != nil {
s.logger.Infof("Handling close error failed: %s", err)
}
s.logger.Infof("Connection %s closed.", s.srcConnID)
s.sessionRunner.removeConnectionID(s.srcConnID)
return closeErr.err
}
func (s *session) Context() context.Context {
return s.ctx
}
func (s *session) ConnectionState() ConnectionState {
return s.cryptoStreamHandler.ConnectionState()
}
func (s *session) maybeResetTimer() {
var deadline time.Time
if s.config.KeepAlive && s.handshakeComplete && !s.keepAlivePingSent {
deadline = s.lastNetworkActivityTime.Add(s.peerParams.IdleTimeout / 2)
} else {
deadline = s.lastNetworkActivityTime.Add(s.config.IdleTimeout)
}
if ackAlarm := s.receivedPacketHandler.GetAlarmTimeout(); !ackAlarm.IsZero() {
deadline = utils.MinTime(deadline, ackAlarm)
}
if lossTime := s.sentPacketHandler.GetAlarmTimeout(); !lossTime.IsZero() {
deadline = utils.MinTime(deadline, lossTime)
}
if !s.handshakeComplete {
handshakeDeadline := s.sessionCreationTime.Add(s.config.HandshakeTimeout)
deadline = utils.MinTime(deadline, handshakeDeadline)
}
if !s.receivedTooManyUndecrytablePacketsTime.IsZero() {
deadline = utils.MinTime(deadline, s.receivedTooManyUndecrytablePacketsTime.Add(protocol.PublicResetTimeout))
}
if !s.pacingDeadline.IsZero() {
deadline = utils.MinTime(deadline, s.pacingDeadline)
}
s.timer.Reset(deadline)
}
func (s *session) handleHandshakeEvent(completed bool) {
if !completed {
s.tryDecryptingQueuedPackets()
return
}
s.handshakeComplete = true
s.handshakeEvent = nil // prevent this case from ever being selected again
s.sessionRunner.onHandshakeComplete(s)
// In gQUIC, the server completes the handshake first (after sending the SHLO).
// In TLS 1.3, the client completes the handshake first (after sending the CFIN).
// We need to make sure they learn about the peer completing the handshake,
// in order to stop retransmitting handshake packets.
// They will stop retransmitting handshake packets when receiving the first forward-secure packet.
// We need to make sure that a retransmittable forward-secure packet is sent,
// independent from the application protocol.
if (!s.version.UsesTLS() && s.perspective == protocol.PerspectiveClient) ||
(s.version.UsesTLS() && s.perspective == protocol.PerspectiveServer) {
s.queueControlFrame(&wire.PingFrame{})
s.sentPacketHandler.SetHandshakeComplete()
}
}
func (s *session) handlePacketImpl(p *receivedPacket) error {
hdr := p.header
// The server can change the source connection ID with the first Handshake packet.
// After this, all packets with a different source connection have to be ignored.
if s.receivedFirstPacket && hdr.IsLongHeader && !hdr.SrcConnectionID.Equal(s.destConnID) {
s.logger.Debugf("Dropping packet with unexpected source connection ID: %s (expected %s)", p.header.SrcConnectionID, s.destConnID)
return nil
}
if s.perspective == protocol.PerspectiveClient {
if divNonce := p.header.DiversificationNonce; len(divNonce) > 0 {
if err := s.cryptoStreamHandler.(divNonceSetter).SetDiversificationNonce(divNonce); err != nil {
return err
}
}
}
if p.rcvTime.IsZero() {
// To simplify testing
p.rcvTime = time.Now()
}
// Calculate packet number
hdr.PacketNumber = protocol.InferPacketNumber(
hdr.PacketNumberLen,
s.largestRcvdPacketNumber,
hdr.PacketNumber,
s.version,
)
packet, err := s.unpacker.Unpack(hdr.Raw, hdr, p.data)
if s.logger.Debug() {
if err != nil {
s.logger.Debugf("<- Reading packet 0x%x (%d bytes) for connection %s", hdr.PacketNumber, len(p.data)+len(hdr.Raw), hdr.DestConnectionID)
} else {
s.logger.Debugf("<- Reading packet 0x%x (%d bytes) for connection %s, %s", hdr.PacketNumber, len(p.data)+len(hdr.Raw), hdr.DestConnectionID, packet.encryptionLevel)
}
hdr.Log(s.logger)
}
// if the decryption failed, this might be a packet sent by an attacker
if err != nil {
return err
}
// The server can change the source connection ID with the first Handshake packet.
if s.perspective == protocol.PerspectiveClient && !s.receivedFirstPacket && !hdr.SrcConnectionID.Equal(s.destConnID) {
s.logger.Debugf("Received first packet. Switching destination connection ID to: %s", hdr.SrcConnectionID)
s.destConnID = hdr.SrcConnectionID
s.packer.ChangeDestConnectionID(s.destConnID)
}
s.receivedFirstPacket = true
s.lastNetworkActivityTime = p.rcvTime
s.keepAlivePingSent = false
// In gQUIC, the server completes the handshake first (after sending the SHLO).
// In TLS 1.3, the client completes the handshake first (after sending the CFIN).
// We know that the peer completed the handshake as soon as we receive a forward-secure packet.
if (!s.version.UsesTLS() && s.perspective == protocol.PerspectiveServer) ||
(s.version.UsesTLS() && s.perspective == protocol.PerspectiveClient) {
if !s.receivedFirstForwardSecurePacket && packet.encryptionLevel == protocol.EncryptionForwardSecure {
s.receivedFirstForwardSecurePacket = true
s.sentPacketHandler.SetHandshakeComplete()
}
}
s.lastRcvdPacketNumber = hdr.PacketNumber
// Only do this after decrypting, so we are sure the packet is not attacker-controlled
s.largestRcvdPacketNumber = utils.MaxPacketNumber(s.largestRcvdPacketNumber, hdr.PacketNumber)
// If this is a Retry packet, there's no need to send an ACK.
// The session will be closed and recreated as soon as the crypto setup processed the HRR.
if hdr.Type != protocol.PacketTypeRetry {
isRetransmittable := ackhandler.HasRetransmittableFrames(packet.frames)
if err := s.receivedPacketHandler.ReceivedPacket(hdr.PacketNumber, p.rcvTime, isRetransmittable); err != nil {
return err
}
}
return s.handleFrames(packet.frames, packet.encryptionLevel)
}
func (s *session) handleFrames(fs []wire.Frame, encLevel protocol.EncryptionLevel) error {
for _, ff := range fs {
var err error
wire.LogFrame(s.logger, ff, false)
switch frame := ff.(type) {
case *wire.StreamFrame:
err = s.handleStreamFrame(frame, encLevel)
case *wire.AckFrame:
err = s.handleAckFrame(frame, encLevel)
case *wire.ConnectionCloseFrame:
s.closeRemote(qerr.Error(frame.ErrorCode, frame.ReasonPhrase))
case *wire.GoawayFrame:
err = errors.New("unimplemented: handling GOAWAY frames")
case *wire.StopWaitingFrame: // ignore STOP_WAITINGs
case *wire.RstStreamFrame:
err = s.handleRstStreamFrame(frame)
case *wire.MaxDataFrame:
s.handleMaxDataFrame(frame)
case *wire.MaxStreamDataFrame:
err = s.handleMaxStreamDataFrame(frame)
case *wire.MaxStreamIDFrame:
err = s.handleMaxStreamIDFrame(frame)
case *wire.BlockedFrame:
case *wire.StreamBlockedFrame:
case *wire.StreamIDBlockedFrame:
case *wire.StopSendingFrame:
err = s.handleStopSendingFrame(frame)
case *wire.PingFrame:
case *wire.PathChallengeFrame:
s.handlePathChallengeFrame(frame)
case *wire.PathResponseFrame:
// since we don't send PATH_CHALLENGEs, we don't expect PATH_RESPONSEs
err = errors.New("unexpected PATH_RESPONSE frame")
default:
return errors.New("Session BUG: unexpected frame type")
}
if err != nil {
return err
}
}
return nil
}
// handlePacket is called by the server with a new packet
func (s *session) handlePacket(p *receivedPacket) {
// Discard packets once the amount of queued packets is larger than
// the channel size, protocol.MaxSessionUnprocessedPackets
select {
case s.receivedPackets <- p:
default:
}
}
func (s *session) handleStreamFrame(frame *wire.StreamFrame, encLevel protocol.EncryptionLevel) error {
if frame.StreamID == s.version.CryptoStreamID() {
if frame.FinBit {
return errors.New("Received STREAM frame with FIN bit for the crypto stream")
}
return s.cryptoStream.handleStreamFrame(frame)
} else if encLevel <= protocol.EncryptionUnencrypted {
return qerr.Error(qerr.UnencryptedStreamData, fmt.Sprintf("received unencrypted stream data on stream %d", frame.StreamID))
}
str, err := s.streamsMap.GetOrOpenReceiveStream(frame.StreamID)
if err != nil {
return err
}
if str == nil {
// Stream is closed and already garbage collected
// ignore this StreamFrame
return nil
}
return str.handleStreamFrame(frame)
}
func (s *session) handleMaxDataFrame(frame *wire.MaxDataFrame) {
s.connFlowController.UpdateSendWindow(frame.ByteOffset)
}
func (s *session) handleMaxStreamDataFrame(frame *wire.MaxStreamDataFrame) error {
if frame.StreamID == s.version.CryptoStreamID() {
s.cryptoStream.handleMaxStreamDataFrame(frame)
return nil
}
str, err := s.streamsMap.GetOrOpenSendStream(frame.StreamID)
if err != nil {
return err
}
if str == nil {
// stream is closed and already garbage collected
return nil
}
str.handleMaxStreamDataFrame(frame)
return nil
}
func (s *session) handleMaxStreamIDFrame(frame *wire.MaxStreamIDFrame) error {
return s.streamsMap.HandleMaxStreamIDFrame(frame)
}
func (s *session) handleRstStreamFrame(frame *wire.RstStreamFrame) error {
if frame.StreamID == s.version.CryptoStreamID() {
return errors.New("Received RST_STREAM frame for the crypto stream")
}
str, err := s.streamsMap.GetOrOpenReceiveStream(frame.StreamID)
if err != nil {
return err
}
if str == nil {
// stream is closed and already garbage collected
return nil
}
return str.handleRstStreamFrame(frame)
}
func (s *session) handleStopSendingFrame(frame *wire.StopSendingFrame) error {
if frame.StreamID == s.version.CryptoStreamID() {
return errors.New("Received a STOP_SENDING frame for the crypto stream")
}
str, err := s.streamsMap.GetOrOpenSendStream(frame.StreamID)
if err != nil {
return err
}
if str == nil {
// stream is closed and already garbage collected
return nil
}
str.handleStopSendingFrame(frame)
return nil
}
func (s *session) handlePathChallengeFrame(frame *wire.PathChallengeFrame) {
s.queueControlFrame(&wire.PathResponseFrame{Data: frame.Data})
}
func (s *session) handleAckFrame(frame *wire.AckFrame, encLevel protocol.EncryptionLevel) error {
if err := s.sentPacketHandler.ReceivedAck(frame, s.lastRcvdPacketNumber, encLevel, s.lastNetworkActivityTime); err != nil {
return err
}
s.receivedPacketHandler.IgnoreBelow(s.sentPacketHandler.GetLowestPacketNotConfirmedAcked())
return nil
}
func (s *session) closeLocal(e error) {
s.closeOnce.Do(func() {
s.closeChan <- closeError{err: e, remote: false}
})
}
func (s *session) closeRemote(e error) {
s.closeOnce.Do(func() {
s.closeChan <- closeError{err: e, remote: true}
})
}
// Close the connection. If err is nil it will be set to qerr.PeerGoingAway.
// It waits until the run loop has stopped before returning
func (s *session) Close(e error) error {
s.closeLocal(e)
<-s.ctx.Done()
return nil
}
func (s *session) handleCloseError(closeErr closeError) error {
if closeErr.err == nil {
closeErr.err = qerr.PeerGoingAway
}
var quicErr *qerr.QuicError
var ok bool
if quicErr, ok = closeErr.err.(*qerr.QuicError); !ok {
quicErr = qerr.ToQuicError(closeErr.err)
}
// Don't log 'normal' reasons
if quicErr.ErrorCode == qerr.PeerGoingAway || quicErr.ErrorCode == qerr.NetworkIdleTimeout {
s.logger.Infof("Closing connection %s.", s.srcConnID)
} else {
s.logger.Errorf("Closing session with error: %s", closeErr.err.Error())
}
s.cryptoStream.closeForShutdown(quicErr)
s.streamsMap.CloseWithError(quicErr)
if closeErr.err == errCloseSessionForNewVersion || closeErr.err == handshake.ErrCloseSessionForRetry {
return nil
}
// If this is a remote close we're done here
if closeErr.remote {
return nil
}
if quicErr.ErrorCode == qerr.DecryptionFailure ||
quicErr == handshake.ErrNSTPExperiment {
return s.sendPublicReset(s.lastRcvdPacketNumber)
}
return s.sendConnectionClose(quicErr)
}
func (s *session) processTransportParameters(params *handshake.TransportParameters) {
s.peerParams = params
s.streamsMap.UpdateLimits(params)
if params.OmitConnectionID {
s.packer.SetOmitConnectionID()
}
if params.MaxPacketSize != 0 {
s.packer.SetMaxPacketSize(params.MaxPacketSize)
}
s.connFlowController.UpdateSendWindow(params.ConnectionFlowControlWindow)
// the crypto stream is the only open stream at this moment
// so we don't need to update stream flow control windows
}
func (s *session) sendPackets() error {
s.pacingDeadline = time.Time{}
sendMode := s.sentPacketHandler.SendMode()
if sendMode == ackhandler.SendNone { // shortcut: return immediately if there's nothing to send
return nil
}
numPackets := s.sentPacketHandler.ShouldSendNumPackets()
var numPacketsSent int
sendLoop:
for {
switch sendMode {
case ackhandler.SendNone:
break sendLoop
case ackhandler.SendAck:
// We can at most send a single ACK only packet.
// There will only be a new ACK after receiving new packets.
// SendAck is only returned when we're congestion limited, so we don't need to set the pacingt timer.
return s.maybeSendAckOnlyPacket()
case ackhandler.SendRTO:
// try to send a retransmission first
sentPacket, err := s.maybeSendRetransmission()
if err != nil {
return err
}
if !sentPacket {
// In RTO mode, a probe packet has to be sent.
// Add a PING frame to make sure a (retransmittable) packet will be sent.
s.queueControlFrame(&wire.PingFrame{})
sentPacket, err := s.sendPacket()
if err != nil {
return err
}
if !sentPacket {
return errors.New("session BUG: expected a packet to be sent in RTO mode")
}
}
numPacketsSent++
case ackhandler.SendTLP:
// In TLP mode, a probe packet has to be sent.
// Add a PING frame to make sure a (retransmittable) packet will be sent.
s.queueControlFrame(&wire.PingFrame{})
sentPacket, err := s.sendPacket()
if err != nil {
return err
}
if !sentPacket {
return errors.New("session BUG: expected a packet to be sent in TLP mode")
}
return nil
case ackhandler.SendRetransmission:
sentPacket, err := s.maybeSendRetransmission()
if err != nil {
return err
}
if sentPacket {
numPacketsSent++
// This can happen if a retransmission queued, but it wasn't necessary to send it.
// e.g. when an Initial is queued, but we already received a packet from the server.
}
case ackhandler.SendAny:
sentPacket, err := s.sendPacket()
if err != nil {
return err
}
if !sentPacket {
break sendLoop
}
numPacketsSent++
default:
return fmt.Errorf("BUG: invalid send mode %d", sendMode)
}
if numPacketsSent >= numPackets {
break
}
sendMode = s.sentPacketHandler.SendMode()
}
// Only start the pacing timer if we sent as many packets as we were allowed.
// There will probably be more to send when calling sendPacket again.
if numPacketsSent == numPackets {
s.pacingDeadline = s.sentPacketHandler.TimeUntilSend()
}
return nil
}
func (s *session) maybeSendAckOnlyPacket() error {
ack := s.receivedPacketHandler.GetAckFrame()
if ack == nil {
return nil
}
s.packer.QueueControlFrame(ack)
if s.version.UsesStopWaitingFrames() { // for gQUIC, maybe add a STOP_WAITING
if swf := s.sentPacketHandler.GetStopWaitingFrame(false); swf != nil {
s.packer.QueueControlFrame(swf)
}
}
packet, err := s.packer.PackAckPacket()
if err != nil {
return err
}
s.sentPacketHandler.SentPacket(packet.ToAckHandlerPacket())
return s.sendPackedPacket(packet)
}
// maybeSendRetransmission sends retransmissions for at most one packet.
// It takes care that Initials aren't retransmitted, if a packet from the server was already received.
func (s *session) maybeSendRetransmission() (bool, error) {
var retransmitPacket *ackhandler.Packet
for {
retransmitPacket = s.sentPacketHandler.DequeuePacketForRetransmission()
if retransmitPacket == nil {
return false, nil
}
// Don't retransmit Initial packets if we already received a response.
// An Initial might have been retransmitted multiple times before we receive a response.
// As soon as we receive one response, we don't need to send any more Initials.
if s.receivedFirstPacket && retransmitPacket.PacketType == protocol.PacketTypeInitial {
s.logger.Debugf("Skipping retransmission of packet %d. Already received a response to an Initial.", retransmitPacket.PacketNumber)
continue
}
break
}
if retransmitPacket.EncryptionLevel != protocol.EncryptionForwardSecure {
s.logger.Debugf("Dequeueing handshake retransmission for packet 0x%x", retransmitPacket.PacketNumber)
} else {
s.logger.Debugf("Dequeueing retransmission for packet 0x%x", retransmitPacket.PacketNumber)
}
if s.version.UsesStopWaitingFrames() {
s.packer.QueueControlFrame(s.sentPacketHandler.GetStopWaitingFrame(true))
}
packets, err := s.packer.PackRetransmission(retransmitPacket)
if err != nil {
return false, err
}
ackhandlerPackets := make([]*ackhandler.Packet, len(packets))
for i, packet := range packets {
ackhandlerPackets[i] = packet.ToAckHandlerPacket()
}
s.sentPacketHandler.SentPacketsAsRetransmission(ackhandlerPackets, retransmitPacket.PacketNumber)
for _, packet := range packets {
if err := s.sendPackedPacket(packet); err != nil {
return false, err
}
}
return true, nil
}
func (s *session) sendPacket() (bool, error) {
if isBlocked, offset := s.connFlowController.IsNewlyBlocked(); isBlocked {
s.packer.QueueControlFrame(&wire.BlockedFrame{Offset: offset})
}
s.windowUpdateQueue.QueueAll()
if ack := s.receivedPacketHandler.GetAckFrame(); ack != nil {
s.packer.QueueControlFrame(ack)
if s.version.UsesStopWaitingFrames() {
if swf := s.sentPacketHandler.GetStopWaitingFrame(false); swf != nil {
s.packer.QueueControlFrame(swf)
}
}
}
packet, err := s.packer.PackPacket()
if err != nil || packet == nil {
return false, err
}
s.sentPacketHandler.SentPacket(packet.ToAckHandlerPacket())
if err := s.sendPackedPacket(packet); err != nil {
return false, err
}
return true, nil
}
func (s *session) sendPackedPacket(packet *packedPacket) error {
defer putPacketBuffer(&packet.raw)
s.logPacket(packet)
return s.conn.Write(packet.raw)
}
func (s *session) sendConnectionClose(quicErr *qerr.QuicError) error {
packet, err := s.packer.PackConnectionClose(&wire.ConnectionCloseFrame{
ErrorCode: quicErr.ErrorCode,
ReasonPhrase: quicErr.ErrorMessage,
})
if err != nil {
return err
}
s.logPacket(packet)
return s.conn.Write(packet.raw)
}
func (s *session) logPacket(packet *packedPacket) {
if !s.logger.Debug() {
// We don't need to allocate the slices for calling the format functions
return
}
s.logger.Debugf("-> Sending packet 0x%x (%d bytes) for connection %s, %s", packet.header.PacketNumber, len(packet.raw), s.srcConnID, packet.encryptionLevel)
packet.header.Log(s.logger)
for _, frame := range packet.frames {
wire.LogFrame(s.logger, frame, true)
}
}
// GetOrOpenStream either returns an existing stream, a newly opened stream, or nil if a stream with the provided ID is already closed.
// It is *only* needed for gQUIC's H2.
// It will be removed as soon as gQUIC moves towards the IETF H2/QUIC stream mapping.
func (s *session) GetOrOpenStream(id protocol.StreamID) (Stream, error) {
str, err := s.streamsMap.GetOrOpenSendStream(id)
if str != nil {
if bstr, ok := str.(Stream); ok {
return bstr, err
}
return nil, fmt.Errorf("Stream %d is not a bidirectional stream", id)
}
// make sure to return an actual nil value here, not an Stream with value nil
return nil, err
}
// AcceptStream returns the next stream openend by the peer
func (s *session) AcceptStream() (Stream, error) {
return s.streamsMap.AcceptStream()
}
func (s *session) AcceptUniStream() (ReceiveStream, error) {
return s.streamsMap.AcceptUniStream()
}
// OpenStream opens a stream
func (s *session) OpenStream() (Stream, error) {
return s.streamsMap.OpenStream()
}
func (s *session) OpenStreamSync() (Stream, error) {
return s.streamsMap.OpenStreamSync()
}
func (s *session) OpenUniStream() (SendStream, error) {
return s.streamsMap.OpenUniStream()
}
func (s *session) OpenUniStreamSync() (SendStream, error) {
return s.streamsMap.OpenUniStreamSync()
}
func (s *session) newStream(id protocol.StreamID) streamI {
flowController := s.newFlowController(id)
return newStream(id, s, flowController, s.version)
}
func (s *session) newFlowController(id protocol.StreamID) flowcontrol.StreamFlowController {
var initialSendWindow protocol.ByteCount
if s.peerParams != nil {
initialSendWindow = s.peerParams.StreamFlowControlWindow
}
return flowcontrol.NewStreamFlowController(
id,
s.version.StreamContributesToConnectionFlowControl(id),
s.connFlowController,
protocol.ReceiveStreamFlowControlWindow,
protocol.ByteCount(s.config.MaxReceiveStreamFlowControlWindow),
initialSendWindow,
s.onHasStreamWindowUpdate,
s.rttStats,
s.logger,
)
}
func (s *session) newCryptoStream() cryptoStreamI {
id := s.version.CryptoStreamID()
flowController := flowcontrol.NewStreamFlowController(
id,
s.version.StreamContributesToConnectionFlowControl(id),
s.connFlowController,
protocol.ReceiveStreamFlowControlWindow,
protocol.ByteCount(s.config.MaxReceiveStreamFlowControlWindow),
0,
s.onHasStreamWindowUpdate,
s.rttStats,
s.logger,
)
return newCryptoStream(s, flowController, s.version)
}
func (s *session) sendPublicReset(rejectedPacketNumber protocol.PacketNumber) error {
s.logger.Infof("Sending public reset for connection %x, packet number %d", s.destConnID, rejectedPacketNumber)
return s.conn.Write(wire.WritePublicReset(s.destConnID, rejectedPacketNumber, 0))
}
// scheduleSending signals that we have data for sending
func (s *session) scheduleSending() {
select {
case s.sendingScheduled <- struct{}{}:
default:
}
}
func (s *session) tryQueueingUndecryptablePacket(p *receivedPacket) {
if s.handshakeComplete {
s.logger.Debugf("Received undecryptable packet from %s after the handshake: %#v, %d bytes data", p.remoteAddr.String(), p.header, len(p.data))
return
}
if len(s.undecryptablePackets)+1 > protocol.MaxUndecryptablePackets {
// if this is the first time the undecryptablePackets runs full, start the timer to send a Public Reset
if s.receivedTooManyUndecrytablePacketsTime.IsZero() {
s.receivedTooManyUndecrytablePacketsTime = time.Now()
s.maybeResetTimer()
}
s.logger.Infof("Dropping undecrytable packet 0x%x (undecryptable packet queue full)", p.header.PacketNumber)
return
}
s.logger.Infof("Queueing packet 0x%x for later decryption", p.header.PacketNumber)
s.undecryptablePackets = append(s.undecryptablePackets, p)
}
func (s *session) tryDecryptingQueuedPackets() {
for _, p := range s.undecryptablePackets {
s.handlePacket(p)
}
s.undecryptablePackets = s.undecryptablePackets[:0]
}
func (s *session) queueControlFrame(f wire.Frame) {
s.packer.QueueControlFrame(f)
s.scheduleSending()
}
func (s *session) onHasStreamWindowUpdate(id protocol.StreamID) {
s.windowUpdateQueue.AddStream(id)
s.scheduleSending()
}
func (s *session) onHasConnectionWindowUpdate() {
s.windowUpdateQueue.AddConnection()
s.scheduleSending()
}
func (s *session) onHasStreamData(id protocol.StreamID) {
s.streamFramer.AddActiveStream(id)
s.scheduleSending()
}
func (s *session) onStreamCompleted(id protocol.StreamID) {
if err := s.streamsMap.DeleteStream(id); err != nil {
s.Close(err)
}
}
func (s *session) LocalAddr() net.Addr {
return s.conn.LocalAddr()
}
func (s *session) RemoteAddr() net.Addr {
return s.conn.RemoteAddr()
}
func (s *session) getCryptoStream() cryptoStreamI {
return s.cryptoStream
}
func (s *session) GetVersion() protocol.VersionNumber {
return s.version
}