Files
quic-go/flow_controller.go
2016-05-18 12:30:25 +07:00

144 lines
4.0 KiB
Go

package quic
import (
"sync"
"github.com/lucas-clemente/quic-go/handshake"
"github.com/lucas-clemente/quic-go/protocol"
)
type flowController struct {
streamID protocol.StreamID
bytesSent protocol.ByteCount
sendFlowControlWindow protocol.ByteCount
lastBlockedSentForOffset protocol.ByteCount
bytesRead protocol.ByteCount
highestReceived protocol.ByteCount
receiveWindowUpdateThreshold protocol.ByteCount
receiveFlowControlWindow protocol.ByteCount
receiveFlowControlWindowIncrement protocol.ByteCount
mutex sync.RWMutex
}
func newFlowController(streamID protocol.StreamID, connectionParametersManager *handshake.ConnectionParametersManager) *flowController {
fc := flowController{
receiveWindowUpdateThreshold: protocol.WindowUpdateThreshold,
receiveFlowControlWindowIncrement: protocol.ReceiveStreamFlowControlWindowIncrement,
}
if streamID == 0 {
fc.sendFlowControlWindow = connectionParametersManager.GetSendConnectionFlowControlWindow()
fc.receiveFlowControlWindow = connectionParametersManager.GetReceiveConnectionFlowControlWindow()
} else {
fc.sendFlowControlWindow = connectionParametersManager.GetSendStreamFlowControlWindow()
fc.receiveFlowControlWindow = connectionParametersManager.GetReceiveStreamFlowControlWindow()
}
return &fc
}
func (c *flowController) AddBytesSent(n protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.bytesSent += n
}
// UpdateSendWindow should be called after receiving a WindowUpdateFrame
// it returns true if the window was actually updated
func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
c.mutex.Lock()
defer c.mutex.Unlock()
if newOffset > c.sendFlowControlWindow {
c.sendFlowControlWindow = newOffset
return true
}
return false
}
func (c *flowController) SendWindowSize() protocol.ByteCount {
c.mutex.RLock()
defer c.mutex.RUnlock()
if c.bytesSent > c.sendFlowControlWindow { // should never happen, but make sure we don't do an underflow here
return 0
}
return c.sendFlowControlWindow - c.bytesSent
}
// UpdateHighestReceived updates the highestReceived value, if the byteOffset is higher
// Should **only** be used for the stream-level FlowController
func (c *flowController) UpdateHighestReceived(byteOffset protocol.ByteCount) protocol.ByteCount {
c.mutex.Lock()
defer c.mutex.Unlock()
if byteOffset > c.highestReceived {
increment := byteOffset - c.highestReceived
c.highestReceived = byteOffset
return increment
}
return 0
}
// IncrementHighestReceived adds an increment to the highestReceived value
// Should **only** be used for the connection-level FlowController
func (c *flowController) IncrementHighestReceived(increment protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.highestReceived += increment
}
func (c *flowController) AddBytesRead(n protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.bytesRead += n
}
// MaybeTriggerBlocked determines if it is necessary to send a Blocked for this stream
// it makes sure that only one Blocked is sent for each offset
func (c *flowController) MaybeTriggerBlocked() bool {
if c.SendWindowSize() != 0 {
return false
}
c.mutex.Lock()
defer c.mutex.Unlock()
if c.lastBlockedSentForOffset == c.sendFlowControlWindow {
return false
}
c.lastBlockedSentForOffset = c.sendFlowControlWindow
return true
}
// MaybeTriggerWindowUpdate determines if it is necessary to send a WindowUpdate
// if so, it returns true and the offset of the window
func (c *flowController) MaybeTriggerWindowUpdate() (bool, protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
diff := c.receiveFlowControlWindow - c.bytesRead
if diff < c.receiveWindowUpdateThreshold {
c.receiveFlowControlWindow += c.receiveFlowControlWindowIncrement
return true, c.bytesRead + c.receiveFlowControlWindowIncrement
}
return false, 0
}
func (c *flowController) CheckFlowControlViolation() bool {
c.mutex.Lock()
defer c.mutex.Unlock()
if c.highestReceived > c.receiveFlowControlWindow {
return true
}
return false
}