Files
quic-go/interface.go
Marten Seemann c2131eb595 qlog: split serializiation and event definitions, remove logging abstraction (#5356)
* qlog: implement a Trace and a Writer struct

* qlog: rename Trace to FileSeq

* split qlog trace writer and QUIC qlog events into separate packages

* use the new qlog.Recorder instead of the logging.ConnectionTracer
2025-10-08 05:53:02 +02:00

230 lines
11 KiB
Go

package quic
import (
"context"
"crypto/tls"
"errors"
"net"
"slices"
"time"
"github.com/quic-go/quic-go/internal/handshake"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/qlogwriter"
)
// The StreamID is the ID of a QUIC stream.
type StreamID = protocol.StreamID
// A Version is a QUIC version number.
type Version = protocol.Version
const (
// Version1 is RFC 9000
Version1 = protocol.Version1
// Version2 is RFC 9369
Version2 = protocol.Version2
)
// SupportedVersions returns the support versions, sorted in descending order of preference.
func SupportedVersions() []Version {
// clone the slice to prevent the caller from modifying the slice
return slices.Clone(protocol.SupportedVersions)
}
// A ClientToken is a token received by the client.
// It can be used to skip address validation on future connection attempts.
type ClientToken struct {
data []byte
rtt time.Duration
}
type TokenStore interface {
// Pop searches for a ClientToken associated with the given key.
// Since tokens are not supposed to be reused, it must remove the token from the cache.
// It returns nil when no token is found.
Pop(key string) (token *ClientToken)
// Put adds a token to the cache with the given key. It might get called
// multiple times in a connection.
Put(key string, token *ClientToken)
}
// Err0RTTRejected is the returned from:
// - Open{Uni}Stream{Sync}
// - Accept{Uni}Stream
// - Stream.Read and Stream.Write
//
// when the server rejects a 0-RTT connection attempt.
var Err0RTTRejected = errors.New("0-RTT rejected")
// ConnectionTracingKey can be used to associate a [logging.ConnectionTracer] with a [Conn].
// It is set on the Conn.Context() context,
// as well as on the context passed to logging.Tracer.NewConnectionTracer.
//
// Deprecated: Applications can set their own tracing key using Transport.ConnContext.
var ConnectionTracingKey = connTracingCtxKey{}
// ConnectionTracingID is the type of the context value saved under the ConnectionTracingKey.
//
// Deprecated: Applications can set their own tracing key using Transport.ConnContext.
type ConnectionTracingID uint64
type connTracingCtxKey struct{}
// QUICVersionContextKey can be used to find out the QUIC version of a TLS handshake from the
// context returned by tls.Config.ClientInfo.Context.
var QUICVersionContextKey = handshake.QUICVersionContextKey
// StatelessResetKey is a key used to derive stateless reset tokens.
type StatelessResetKey [32]byte
// TokenGeneratorKey is a key used to encrypt session resumption tokens.
type TokenGeneratorKey = handshake.TokenProtectorKey
// A ConnectionID is a QUIC Connection ID, as defined in RFC 9000.
// It is not able to handle QUIC Connection IDs longer than 20 bytes,
// as they are allowed by RFC 8999.
type ConnectionID = protocol.ConnectionID
// ConnectionIDFromBytes interprets b as a [ConnectionID]. It panics if b is
// longer than 20 bytes.
func ConnectionIDFromBytes(b []byte) ConnectionID {
return protocol.ParseConnectionID(b)
}
// A ConnectionIDGenerator allows the application to take control over the generation of Connection IDs.
// Connection IDs generated by an implementation must be of constant length.
type ConnectionIDGenerator interface {
// GenerateConnectionID generates a new Connection ID.
// Generated Connection IDs must be unique and observers should not be able to correlate two Connection IDs.
GenerateConnectionID() (ConnectionID, error)
// ConnectionIDLen returns the length of Connection IDs generated by this implementation.
// Implementations must return constant-length Connection IDs with lengths between 0 and 20 bytes.
// A length of 0 can only be used when an endpoint doesn't need to multiplex connections during migration.
ConnectionIDLen() int
}
// Config contains all configuration data needed for a QUIC server or client.
type Config struct {
// GetConfigForClient is called for incoming connections.
// If the error is not nil, the connection attempt is refused.
GetConfigForClient func(info *ClientInfo) (*Config, error)
// The QUIC versions that can be negotiated.
// If not set, it uses all versions available.
Versions []Version
// HandshakeIdleTimeout is the idle timeout before completion of the handshake.
// If we don't receive any packet from the peer within this time, the connection attempt is aborted.
// Additionally, if the handshake doesn't complete in twice this time, the connection attempt is also aborted.
// If this value is zero, the timeout is set to 5 seconds.
HandshakeIdleTimeout time.Duration
// MaxIdleTimeout is the maximum duration that may pass without any incoming network activity.
// The actual value for the idle timeout is the minimum of this value and the peer's.
// This value only applies after the handshake has completed.
// If the timeout is exceeded, the connection is closed.
// If this value is zero, the timeout is set to 30 seconds.
MaxIdleTimeout time.Duration
// The TokenStore stores tokens received from the server.
// Tokens are used to skip address validation on future connection attempts.
// The key used to store tokens is the ServerName from the tls.Config, if set
// otherwise the token is associated with the server's IP address.
TokenStore TokenStore
// InitialStreamReceiveWindow is the initial size of the stream-level flow control window for receiving data.
// If the application is consuming data quickly enough, the flow control auto-tuning algorithm
// will increase the window up to MaxStreamReceiveWindow.
// If this value is zero, it will default to 512 KB.
// Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
InitialStreamReceiveWindow uint64
// MaxStreamReceiveWindow is the maximum stream-level flow control window for receiving data.
// If this value is zero, it will default to 6 MB.
// Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
MaxStreamReceiveWindow uint64
// InitialConnectionReceiveWindow is the initial size of the stream-level flow control window for receiving data.
// If the application is consuming data quickly enough, the flow control auto-tuning algorithm
// will increase the window up to MaxConnectionReceiveWindow.
// If this value is zero, it will default to 512 KB.
// Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
InitialConnectionReceiveWindow uint64
// MaxConnectionReceiveWindow is the connection-level flow control window for receiving data.
// If this value is zero, it will default to 15 MB.
// Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
MaxConnectionReceiveWindow uint64
// AllowConnectionWindowIncrease is called every time the connection flow controller attempts
// to increase the connection flow control window.
// If set, the caller can prevent an increase of the window. Typically, it would do so to
// limit the memory usage.
// To avoid deadlocks, it is not valid to call other functions on the connection or on streams
// in this callback.
AllowConnectionWindowIncrease func(conn *Conn, delta uint64) bool
// MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any bidirectional streams.
// Values larger than 2^60 will be clipped to that value.
MaxIncomingStreams int64
// MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any unidirectional streams.
// Values larger than 2^60 will be clipped to that value.
MaxIncomingUniStreams int64
// KeepAlivePeriod defines whether this peer will periodically send a packet to keep the connection alive.
// If set to 0, then no keep alive is sent. Otherwise, the keep alive is sent on that period (or at most
// every half of MaxIdleTimeout, whichever is smaller).
KeepAlivePeriod time.Duration
// InitialPacketSize is the initial size (and the lower limit) for packets sent.
// Under most circumstances, it is not necessary to manually set this value,
// since path MTU discovery quickly finds the path's MTU.
// If set too high, the path might not support packets of that size, leading to a timeout of the QUIC handshake.
// Values below 1200 are invalid.
InitialPacketSize uint16
// DisablePathMTUDiscovery disables Path MTU Discovery (RFC 8899).
// This allows the sending of QUIC packets that fully utilize the available MTU of the path.
// Path MTU discovery is only available on systems that allow setting of the Don't Fragment (DF) bit.
DisablePathMTUDiscovery bool
// Allow0RTT allows the application to decide if a 0-RTT connection attempt should be accepted.
// Only valid for the server.
Allow0RTT bool
// Enable QUIC datagram support (RFC 9221).
EnableDatagrams bool
// Enable QUIC Stream Resets with Partial Delivery.
// See https://datatracker.ietf.org/doc/html/draft-ietf-quic-reliable-stream-reset-07.
EnableStreamResetPartialDelivery bool
Tracer func(ctx context.Context, isClient bool, connID ConnectionID) qlogwriter.Trace
}
// ClientHelloInfo contains information about an incoming connection attempt.
//
// Deprecated: Use ClientInfo instead.
type ClientHelloInfo = ClientInfo
// ClientInfo contains information about an incoming connection attempt.
type ClientInfo struct {
// RemoteAddr is the remote address on the Initial packet.
// Unless AddrVerified is set, the address is not yet verified, and could be a spoofed IP address.
RemoteAddr net.Addr
// AddrVerified says if the remote address was verified using QUIC's Retry mechanism.
// Note that the Retry mechanism costs one network roundtrip,
// and is not performed unless Transport.MaxUnvalidatedHandshakes is surpassed.
AddrVerified bool
}
// ConnectionState records basic details about a QUIC connection.
type ConnectionState struct {
// TLS contains information about the TLS connection state, incl. the tls.ConnectionState.
TLS tls.ConnectionState
// SupportsDatagrams indicates whether the peer advertised support for QUIC datagrams (RFC 9221).
// When true, datagrams can be sent using the Conn's SendDatagram method.
// This is a unilateral declaration by the peer - receiving datagrams is only possible if
// datagram support was enabled locally via Config.EnableDatagrams.
SupportsDatagrams bool
// SupportsStreamResetPartialDelivery indicates whether the peer advertised support for QUIC Stream Resets with Partial Delivery.
SupportsStreamResetPartialDelivery bool
// Used0RTT says if 0-RTT resumption was used.
Used0RTT bool
// Version is the QUIC version of the QUIC connection.
Version Version
// GSO says if generic segmentation offload is used.
GSO bool
}