Files
quic-go/internal/flowcontrol/interface.go
Marten Seemann 08160ab18f queue connection-level window updates from the flow controller directly
It is not sufficient to check for connection-level window updates every
time a packet is sent. When a connection-level window update needs to be
sent, we need to make sure that it gets sent immediately (i.e. call
scheduleSending() in the session).
2018-05-08 15:17:45 +09:00

42 lines
1.4 KiB
Go

package flowcontrol
import "github.com/lucas-clemente/quic-go/internal/protocol"
type flowController interface {
// for sending
SendWindowSize() protocol.ByteCount
UpdateSendWindow(protocol.ByteCount)
AddBytesSent(protocol.ByteCount)
// for receiving
AddBytesRead(protocol.ByteCount)
GetWindowUpdate() protocol.ByteCount // returns 0 if no update is necessary
MaybeQueueWindowUpdate() // queues a window update, if necessary
}
// A StreamFlowController is a flow controller for a QUIC stream.
type StreamFlowController interface {
flowController
// for sending
IsBlocked() (bool, protocol.ByteCount)
// for receiving
// UpdateHighestReceived should be called when a new highest offset is received
// final has to be to true if this is the final offset of the stream, as contained in a STREAM frame with FIN bit, and the RST_STREAM frame
UpdateHighestReceived(offset protocol.ByteCount, final bool) error
}
// The ConnectionFlowController is the flow controller for the connection.
type ConnectionFlowController interface {
flowController
// for sending
IsNewlyBlocked() (bool, protocol.ByteCount)
}
type connectionFlowControllerI interface {
ConnectionFlowController
// The following two methods are not supposed to be called from outside this packet, but are needed internally
// for sending
EnsureMinimumWindowSize(protocol.ByteCount)
// for receiving
IncrementHighestReceived(protocol.ByteCount) error
}