package utils import ( "bytes" "encoding/binary" "io" ) // ReadUintN reads N bytes // ToDo: add tests func ReadUintN(b io.ByteReader, length uint8) (uint64, error) { var res uint64 for i := uint8(0); i < length; i++ { bt, err := b.ReadByte() if err != nil { return 0, err } res ^= uint64(bt) << (i * 8) } return res, nil } // ReadUint32 reads a uint32 func ReadUint32(b io.ByteReader) (uint32, error) { slice, err := readNBytes(b, 4) if err != nil { return 0, err } return binary.LittleEndian.Uint32(slice), nil } // ReadUint32BigEndian reads a uint32 Big Endian func ReadUint32BigEndian(b io.ByteReader) (uint32, error) { slice, err := readNBytes(b, 4) if err != nil { return 0, err } return binary.BigEndian.Uint32(slice), nil } // ReadUint16 reads a uint16 func ReadUint16(b io.ByteReader) (uint16, error) { slice, err := readNBytes(b, 2) if err != nil { return 0, err } return binary.LittleEndian.Uint16(slice), nil } func readNBytes(b io.ByteReader, n int) ([]byte, error) { slice := make([]byte, n, n) var val uint8 var err error for i := 0; i < n; i++ { val, err = b.ReadByte() if err != nil { return []byte{}, err } slice[i] = val } return slice, nil } // WriteUint64 writes a uint64 func WriteUint64(b *bytes.Buffer, i uint64) { b.WriteByte(uint8(i & 0xff)) b.WriteByte(uint8((i >> 8) & 0xff)) b.WriteByte(uint8((i >> 16) & 0xff)) b.WriteByte(uint8((i >> 24) & 0xff)) b.WriteByte(uint8((i >> 32) & 0xff)) b.WriteByte(uint8((i >> 40) & 0xff)) b.WriteByte(uint8((i >> 48) & 0xff)) b.WriteByte(uint8(i >> 56)) } // WriteUint32 writes a uint32 func WriteUint32(b *bytes.Buffer, i uint32) { b.WriteByte(uint8(i & 0xff)) b.WriteByte(uint8((i >> 8) & 0xff)) b.WriteByte(uint8((i >> 16) & 0xff)) b.WriteByte(uint8((i >> 24) & 0xff)) } // WriteUint32BigEndian writes a uint32 func WriteUint32BigEndian(b *bytes.Buffer, i uint32) { b.WriteByte(uint8((i >> 24) & 0xff)) b.WriteByte(uint8((i >> 16) & 0xff)) b.WriteByte(uint8((i >> 8) & 0xff)) b.WriteByte(uint8(i & 0xff)) } // WriteUint16 writes a uint16 func WriteUint16(b *bytes.Buffer, i uint16) { b.WriteByte(uint8(i & 0xff)) b.WriteByte(uint8((i >> 8) & 0xff)) } // Uint32Slice attaches the methods of sort.Interface to []uint32, sorting in increasing order. type Uint32Slice []uint32 func (s Uint32Slice) Len() int { return len(s) } func (s Uint32Slice) Less(i, j int) bool { return s[i] < s[j] } func (s Uint32Slice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }