package quic import ( "bytes" "github.com/lucas-clemente/quic-go/handshake" "github.com/lucas-clemente/quic-go/protocol" "github.com/lucas-clemente/quic-go/utils" ) type publicResetPacket struct { connectionID protocol.ConnectionID rejectedPacketNumber protocol.PacketNumber nonceProof uint64 } func (p *publicResetPacket) Write(b *bytes.Buffer) { b.WriteByte(0x0a) utils.WriteUint64(b, uint64(p.connectionID)) utils.WriteUint32(b, uint32(handshake.TagPRST)) utils.WriteUint32(b, 2) utils.WriteUint32(b, uint32(handshake.TagRNON)) utils.WriteUint32(b, 8) utils.WriteUint32(b, uint32(handshake.TagRSEQ)) utils.WriteUint32(b, 16) utils.WriteUint64(b, p.nonceProof) utils.WriteUint64(b, uint64(p.rejectedPacketNumber)) }