package handshake import ( "bytes" "errors" "io" "github.com/lucas-clemente/quic-go/crypto" "github.com/lucas-clemente/quic-go/protocol" ) // The CryptoSetup handles all things crypto for the Session type CryptoSetup struct { connID protocol.ConnectionID version protocol.VersionNumber aead crypto.AEAD scfg *ServerConfig } // NewCryptoSetup creates a new CryptoSetup instance func NewCryptoSetup(connID protocol.ConnectionID, version protocol.VersionNumber, scfg *ServerConfig) *CryptoSetup { return &CryptoSetup{ connID: connID, version: version, aead: &crypto.NullAEAD{}, scfg: scfg, } } // Open a message func (h *CryptoSetup) Open(packetNumber protocol.PacketNumber, associatedData []byte, ciphertext io.Reader) (*bytes.Reader, error) { return h.aead.Open(packetNumber, associatedData, ciphertext) } // Seal a messageTag func (h *CryptoSetup) Seal(packetNumber protocol.PacketNumber, b *bytes.Buffer, associatedData []byte, plaintext []byte) { h.aead.Seal(packetNumber, b, associatedData, plaintext) } // HandleCryptoMessage handles the crypto handshake and returns the answer func (h *CryptoSetup) HandleCryptoMessage(data []byte) ([]byte, error) { messageTag, cryptoData, err := ParseHandshakeMessage(data) if err != nil { return nil, err } if messageTag != TagCHLO { return nil, errors.New("Session: expected CHLO") } if scid, ok := cryptoData[TagSCID]; ok && bytes.Equal(h.scfg.ID, scid) { // We have a CHLO matching our server config, we can continue with the 0-RTT handshake var sharedSecret []byte sharedSecret, err = h.scfg.kex.CalculateSharedKey(cryptoData[TagPUBS]) if err != nil { return nil, err } h.aead, err = crypto.DeriveKeysChacha20(sharedSecret, cryptoData[TagNONC], h.connID, data, h.scfg.Get(), h.scfg.kd.GetCertUncompressed()) if err != nil { return nil, err } // TODO: Send SHLO return nil, nil } // We have an inacholate or non-matching CHLO, we now send a rejection var chloOrNil []byte if h.version > protocol.VersionNumber(30) { chloOrNil = data } proof, err := h.scfg.Sign(chloOrNil) if err != nil { return nil, err } var serverReply bytes.Buffer WriteHandshakeMessage(&serverReply, TagREJ, map[Tag][]byte{ TagSCFG: h.scfg.Get(), TagCERT: h.scfg.GetCertCompressed(), TagPROF: proof, }) return serverReply.Bytes(), nil }