implement basic connection level flow control

fixes #39
This commit is contained in:
Marten Seemann
2016-05-18 17:30:08 +07:00
parent 7105b37f91
commit f147ebc9bb
11 changed files with 319 additions and 41 deletions

View File

@@ -18,7 +18,10 @@ type streamHandler interface {
streamBlocked(streamID protocol.StreamID)
}
var errFlowControlViolation = qerr.FlowControlReceivedTooMuchData
var (
errFlowControlViolation = qerr.FlowControlReceivedTooMuchData
errConnectionFlowControlViolation = qerr.FlowControlReceivedTooMuchData
)
// A Stream assembles the data from StreamFrames and provides a super-convenient Read-Interface
type stream struct {
@@ -41,17 +44,27 @@ type stream struct {
frameQueue streamFrameSorter
newFrameOrErrCond sync.Cond
flowController *flowController
flowController *flowController
connectionFlowController *flowController
contributesToConnectionFlowControl bool
windowUpdateOrErrCond sync.Cond
}
// newStream creates a new Stream
func newStream(session streamHandler, connectionParameterManager *handshake.ConnectionParametersManager, StreamID protocol.StreamID) (*stream, error) {
func newStream(session streamHandler, connectionParameterManager *handshake.ConnectionParametersManager, connectionFlowController *flowController, StreamID protocol.StreamID) (*stream, error) {
s := &stream{
session: session,
streamID: StreamID,
flowController: newFlowController(StreamID, connectionParameterManager),
session: session,
streamID: StreamID,
connectionFlowController: connectionFlowController,
contributesToConnectionFlowControl: true,
flowController: newFlowController(StreamID, connectionParameterManager),
}
// crypto and header stream don't contribute to connection level flow control
// TODO: only include the header stream here when using HTTP2
if s.streamID == 1 || s.streamID == 3 {
s.contributesToConnectionFlowControl = false
}
s.newFrameOrErrCond.L = &s.mutex
@@ -113,7 +126,11 @@ func (s *stream) Read(p []byte) (int, error) {
s.readPosInFrame += m
bytesRead += m
s.readOffset += protocol.ByteCount(m)
s.flowController.AddBytesRead(protocol.ByteCount(m))
if s.contributesToConnectionFlowControl {
s.connectionFlowController.AddBytesRead(protocol.ByteCount(m))
}
s.maybeTriggerWindowUpdate()
@@ -139,6 +156,10 @@ func (s *stream) ReadByte() (byte, error) {
return p[0], err
}
func (s *stream) ConnectionFlowControlWindowUpdated() {
s.windowUpdateOrErrCond.Broadcast()
}
func (s *stream) UpdateSendFlowControlWindow(n protocol.ByteCount) {
if s.flowController.UpdateSendWindow(n) {
s.windowUpdateOrErrCond.Broadcast()
@@ -159,9 +180,15 @@ func (s *stream) Write(p []byte) (int, error) {
for dataWritten < len(p) {
s.mutex.Lock()
remainingBytesInWindow := s.flowController.SendWindowSize()
if s.contributesToConnectionFlowControl {
remainingBytesInWindow = utils.MinByteCount(remainingBytesInWindow, s.connectionFlowController.SendWindowSize())
}
for remainingBytesInWindow == 0 && s.err == nil {
s.windowUpdateOrErrCond.Wait()
remainingBytesInWindow = s.flowController.SendWindowSize()
if s.contributesToConnectionFlowControl {
remainingBytesInWindow = utils.MinByteCount(remainingBytesInWindow, s.connectionFlowController.SendWindowSize())
}
}
s.mutex.Unlock()
@@ -178,12 +205,16 @@ func (s *stream) Write(p []byte) (int, error) {
Offset: s.writeOffset,
Data: data,
})
if err != nil {
return 0, err
}
dataWritten += dataLen
s.flowController.AddBytesSent(protocol.ByteCount(dataLen))
if s.contributesToConnectionFlowControl {
s.connectionFlowController.AddBytesSent(protocol.ByteCount(dataLen))
}
s.writeOffset += protocol.ByteCount(dataLen)
s.maybeTriggerBlocked()
@@ -205,10 +236,16 @@ func (s *stream) Close() error {
// AddStreamFrame adds a new stream frame
func (s *stream) AddStreamFrame(frame *frames.StreamFrame) error {
maxOffset := frame.Offset + protocol.ByteCount(len(frame.Data))
s.flowController.UpdateHighestReceived(maxOffset)
increment := s.flowController.UpdateHighestReceived(maxOffset)
if s.contributesToConnectionFlowControl {
s.connectionFlowController.IncrementHighestReceived(increment)
}
if s.flowController.CheckFlowControlViolation() {
return errFlowControlViolation
}
if s.connectionFlowController.CheckFlowControlViolation() {
return errConnectionFlowControlViolation
}
s.mutex.Lock()
s.frameQueue.Push(frame)
@@ -218,19 +255,33 @@ func (s *stream) AddStreamFrame(frame *frames.StreamFrame) error {
}
func (s *stream) maybeTriggerWindowUpdate() {
// check for stream level window updates
doUpdate, byteOffset := s.flowController.MaybeTriggerWindowUpdate()
if doUpdate {
s.session.updateReceiveFlowControlWindow(s.streamID, byteOffset)
}
// check for connection level window updates
doUpdate, byteOffset = s.connectionFlowController.MaybeTriggerWindowUpdate()
if doUpdate {
s.session.updateReceiveFlowControlWindow(0, byteOffset)
}
}
func (s *stream) maybeTriggerBlocked() {
doIt := s.flowController.MaybeTriggerBlocked()
streamBlocked := s.flowController.MaybeTriggerBlocked()
if doIt {
if streamBlocked {
s.session.streamBlocked(s.streamID)
}
if s.contributesToConnectionFlowControl {
connectionBlocked := s.connectionFlowController.MaybeTriggerBlocked()
if connectionBlocked {
s.session.streamBlocked(0)
}
}
}
// RegisterError is called by session to indicate that an error occurred and the