forked from quic-go/quic-go
Extract timer wrapper out of the session
This commit is contained in:
43
utils/timer.go
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43
utils/timer.go
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package utils
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import "time"
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// A Timer wrapper that behaves correctly when resetting
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type Timer struct {
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t *time.Timer
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read bool
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deadline time.Time
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}
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// NewTimer creates a new timer that is not set
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func NewTimer() *Timer {
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return &Timer{t: time.NewTimer(0)}
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}
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// Chan returns the channel of the wrapped timer
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func (t *Timer) Chan() <-chan time.Time {
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return t.t.C
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}
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// Reset the timer, no matter whether the value was read or not
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func (t *Timer) Reset(deadline time.Time) {
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if deadline.Equal(t.deadline) {
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// No need to reset the timer
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return
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}
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// We need to drain the timer if the value from its channel was not read yet.
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// See https://groups.google.com/forum/#!topic/golang-dev/c9UUfASVPoU
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if !t.t.Stop() && !t.read {
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<-t.t.C
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}
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t.t.Reset(deadline.Sub(time.Now()))
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t.read = false
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t.deadline = deadline
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}
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// SetRead should be called after the value from the chan was read
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func (t *Timer) SetRead() {
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t.read = true
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}
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45
utils/timer_test.go
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45
utils/timer_test.go
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@@ -0,0 +1,45 @@
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package utils
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import (
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"time"
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. "github.com/onsi/ginkgo"
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. "github.com/onsi/gomega"
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)
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var _ = Describe("Timer", func() {
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const d = 10 * time.Millisecond
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It("works", func() {
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t := NewTimer()
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t.Reset(time.Now().Add(d))
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Eventually(t.Chan()).Should(Receive())
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})
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It("works multiple times with reading", func() {
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t := NewTimer()
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for i := 0; i < 10; i++ {
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t.Reset(time.Now().Add(d))
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Eventually(t.Chan()).Should(Receive())
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t.SetRead()
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}
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})
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It("works multiple times without reading", func() {
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t := NewTimer()
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for i := 0; i < 10; i++ {
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t.Reset(time.Now().Add(d))
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time.Sleep(d * 2)
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}
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Eventually(t.Chan()).Should(Receive())
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})
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It("works when resetting without expiration", func() {
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t := NewTimer()
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for i := 0; i < 10; i++ {
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t.Reset(time.Now().Add(time.Hour))
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}
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t.Reset(time.Now().Add(d))
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Eventually(t.Chan()).Should(Receive())
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})
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})
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