make the FlowController thread-safe

This commit is contained in:
Marten Seemann
2016-05-17 23:39:07 +07:00
parent 15e7fe6c73
commit b9e141d277
3 changed files with 27 additions and 7 deletions

View File

@@ -1,6 +1,8 @@
package quic
import (
"sync"
"github.com/lucas-clemente/quic-go/handshake"
"github.com/lucas-clemente/quic-go/protocol"
)
@@ -16,6 +18,8 @@ type flowController struct {
receiveWindowUpdateThreshold protocol.ByteCount
receiveFlowControlWindow protocol.ByteCount
receiveFlowControlWindowIncrement protocol.ByteCount
mutex sync.RWMutex
}
func newFlowController(connectionParametersManager *handshake.ConnectionParametersManager) *flowController {
@@ -28,12 +32,18 @@ func newFlowController(connectionParametersManager *handshake.ConnectionParamete
}
func (c *flowController) AddBytesSent(n protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.bytesSent += n
}
// UpdateSendWindow should be called after receiving a WindowUpdateFrame
// it returns true if the window was actually updated
func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
c.mutex.Lock()
defer c.mutex.Unlock()
if newOffset > c.sendFlowControlWindow {
c.sendFlowControlWindow = newOffset
return true
@@ -42,6 +52,9 @@ func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
}
func (c *flowController) SendWindowSize() protocol.ByteCount {
c.mutex.RLock()
defer c.mutex.RUnlock()
if c.bytesSent > c.sendFlowControlWindow { // should never happen, but make sure we don't do an underflow here
return 0
}
@@ -49,6 +62,9 @@ func (c *flowController) SendWindowSize() protocol.ByteCount {
}
func (c *flowController) AddBytesRead(n protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.bytesRead += n
}
@@ -59,6 +75,9 @@ func (c *flowController) MaybeTriggerBlocked() bool {
return false
}
c.mutex.Lock()
defer c.mutex.Unlock()
if c.lastBlockedSentForOffset == c.sendFlowControlWindow {
return false
}
@@ -70,6 +89,9 @@ func (c *flowController) MaybeTriggerBlocked() bool {
// MaybeTriggerWindowUpdate determines if it is necessary to send a WindowUpdate
// if so, it returns true and the offset of the window
func (c *flowController) MaybeTriggerWindowUpdate() (bool, protocol.ByteCount) {
c.mutex.Lock()
defer c.mutex.Unlock()
diff := c.receiveFlowControlWindow - c.bytesRead
if diff < c.receiveWindowUpdateThreshold {
c.receiveFlowControlWindow += c.receiveFlowControlWindowIncrement
@@ -79,6 +101,9 @@ func (c *flowController) MaybeTriggerWindowUpdate() (bool, protocol.ByteCount) {
}
func (c *flowController) CheckFlowControlViolation(highestByte protocol.ByteCount) bool {
c.mutex.Lock()
defer c.mutex.Unlock()
if highestByte > c.receiveFlowControlWindow {
return true
}