forked from quic-go/quic-go
implement packet send modes to determine what kind of packets are sent
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@@ -357,18 +357,31 @@ func (h *sentPacketHandler) GetStopWaitingFrame(force bool) *wire.StopWaitingFra
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return h.stopWaitingManager.GetStopWaitingFrame(force)
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}
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func (h *sentPacketHandler) SendingAllowed() bool {
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cwnd := h.congestion.GetCongestionWindow()
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congestionLimited := h.bytesInFlight > cwnd
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maxTrackedLimited := protocol.PacketNumber(len(h.retransmissionQueue)+h.packetHistory.Len()) >= protocol.MaxTrackedSentPackets
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if congestionLimited {
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utils.Debugf("Congestion limited: bytes in flight %d, window %d", h.bytesInFlight, cwnd)
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func (h *sentPacketHandler) SendMode() SendMode {
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numTrackedPackets := len(h.retransmissionQueue) + h.packetHistory.Len()
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// Don't send any packets if we're keeping track of the maximum number of packets.
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// Note that since MaxOutstandingSentPackets is smaller than MaxTrackedSentPackets,
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// we will stop sending out new data when reaching MaxOutstandingSentPackets,
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// but still allow sending of retransmissions and ACKs.
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if numTrackedPackets >= protocol.MaxTrackedSentPackets {
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utils.Debugf("Limited by the number of tracked packets: tracking %d packets, maximum %d", numTrackedPackets, protocol.MaxTrackedSentPackets)
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return SendNone
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}
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// Workaround for #555:
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// Always allow sending of retransmissions. This should probably be limited
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// to RTOs, but we currently don't have a nice way of distinguishing them.
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haveRetransmissions := len(h.retransmissionQueue) > 0
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return !maxTrackedLimited && (!congestionLimited || haveRetransmissions)
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// Send retransmissions first, if there are any.
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if len(h.retransmissionQueue) > 0 {
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return SendRetransmission
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}
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// Only send ACKs if we're congestion limited.
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if cwnd := h.congestion.GetCongestionWindow(); h.bytesInFlight > cwnd {
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utils.Debugf("Congestion limited: bytes in flight %d, window %d", h.bytesInFlight, cwnd)
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return SendAck
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}
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if numTrackedPackets >= protocol.MaxOutstandingSentPackets {
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utils.Debugf("Max outstanding limited: tracking %d packets, maximum: %d", numTrackedPackets, protocol.MaxOutstandingSentPackets)
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return SendAck
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}
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return SendAny
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}
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func (h *sentPacketHandler) TimeUntilSend() time.Time {
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