forked from quic-go/quic-go
queue stream-related control frames in the respective stream (#4610)
* use a separate method for queueing control frames from the streams map * queue stream-related control frames in the respective stream
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@@ -229,44 +229,6 @@ func (c *MockReceiveStreamIcloseForShutdownCall) DoAndReturn(f func(error)) *Moc
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return c
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}
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// getWindowUpdate mocks base method.
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func (m *MockReceiveStreamI) getWindowUpdate() protocol.ByteCount {
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m.ctrl.T.Helper()
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ret := m.ctrl.Call(m, "getWindowUpdate")
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ret0, _ := ret[0].(protocol.ByteCount)
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return ret0
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}
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// getWindowUpdate indicates an expected call of getWindowUpdate.
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func (mr *MockReceiveStreamIMockRecorder) getWindowUpdate() *MockReceiveStreamIgetWindowUpdateCall {
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mr.mock.ctrl.T.Helper()
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call := mr.mock.ctrl.RecordCallWithMethodType(mr.mock, "getWindowUpdate", reflect.TypeOf((*MockReceiveStreamI)(nil).getWindowUpdate))
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return &MockReceiveStreamIgetWindowUpdateCall{Call: call}
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}
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// MockReceiveStreamIgetWindowUpdateCall wrap *gomock.Call
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type MockReceiveStreamIgetWindowUpdateCall struct {
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*gomock.Call
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}
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// Return rewrite *gomock.Call.Return
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func (c *MockReceiveStreamIgetWindowUpdateCall) Return(arg0 protocol.ByteCount) *MockReceiveStreamIgetWindowUpdateCall {
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c.Call = c.Call.Return(arg0)
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return c
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}
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// Do rewrite *gomock.Call.Do
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func (c *MockReceiveStreamIgetWindowUpdateCall) Do(f func() protocol.ByteCount) *MockReceiveStreamIgetWindowUpdateCall {
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c.Call = c.Call.Do(f)
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return c
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}
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// DoAndReturn rewrite *gomock.Call.DoAndReturn
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func (c *MockReceiveStreamIgetWindowUpdateCall) DoAndReturn(f func() protocol.ByteCount) *MockReceiveStreamIgetWindowUpdateCall {
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c.Call = c.Call.DoAndReturn(f)
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return c
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}
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// handleResetStreamFrame mocks base method.
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func (m *MockReceiveStreamI) handleResetStreamFrame(arg0 *wire.ResetStreamFrame) error {
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m.ctrl.T.Helper()
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