implement a memory-optimized time.Time replacement (#5334)

* implement a memory-optimized time.Time replacement

* monotime: properly handle systems with bad timer resolution (Windows)

* monotime: simplify Since
This commit is contained in:
Marten Seemann
2025-09-14 14:12:10 +08:00
committed by GitHub
parent f61188b8ff
commit adc13be540
75 changed files with 1003 additions and 797 deletions

View File

@@ -3,13 +3,15 @@ package utils
import (
"math"
"time"
"github.com/quic-go/quic-go/internal/monotime"
)
// A Timer wrapper that behaves correctly when resetting
type Timer struct {
t *time.Timer
read bool
deadline time.Time
deadline monotime.Time
}
// NewTimer creates a new timer that is not set
@@ -23,7 +25,7 @@ func (t *Timer) Chan() <-chan time.Time {
}
// Reset the timer, no matter whether the value was read or not
func (t *Timer) Reset(deadline time.Time) {
func (t *Timer) Reset(deadline monotime.Time) {
if deadline.Equal(t.deadline) && !t.read {
// No need to reset the timer
return
@@ -35,7 +37,7 @@ func (t *Timer) Reset(deadline time.Time) {
<-t.t.C
}
if !deadline.IsZero() {
t.t.Reset(time.Until(deadline))
t.t.Reset(monotime.Until(deadline))
}
t.read = false
@@ -47,7 +49,7 @@ func (t *Timer) SetRead() {
t.read = true
}
func (t *Timer) Deadline() time.Time {
func (t *Timer) Deadline() monotime.Time {
return t.deadline
}