forked from quic-go/quic-go
refactor frame packing to logic to not access the streams map (#4596)
* avoid accessing the streams map when packing stream data * avoid accessing the streams map when packing flow control frames * remove streamGetter interface
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@@ -11,10 +11,7 @@ import (
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)
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var _ = Describe("Connection Flow controller", func() {
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var (
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controller *connectionFlowController
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queuedWindowUpdate bool
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)
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var controller *connectionFlowController
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// update the congestion such that it returns a given value for the smoothed RTT
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setRtt := func(t time.Duration) {
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@@ -23,11 +20,9 @@ var _ = Describe("Connection Flow controller", func() {
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}
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BeforeEach(func() {
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queuedWindowUpdate = false
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controller = &connectionFlowController{}
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controller.rttStats = &utils.RTTStats{}
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controller.logger = utils.DefaultLogger
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controller.queueWindowUpdate = func() { queuedWindowUpdate = true }
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controller.allowWindowIncrease = func(protocol.ByteCount) bool { return true }
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})
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@@ -41,7 +36,6 @@ var _ = Describe("Connection Flow controller", func() {
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fc := NewConnectionFlowController(
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receiveWindow,
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maxReceiveWindow,
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nil,
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func(protocol.ByteCount) bool { return true },
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rttStats,
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utils.DefaultLogger).(*connectionFlowController)
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@@ -67,13 +61,11 @@ var _ = Describe("Connection Flow controller", func() {
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It("queues window updates", func() {
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controller.AddBytesRead(1)
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Expect(queuedWindowUpdate).To(BeFalse())
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Expect(controller.GetWindowUpdate()).To(BeZero())
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controller.AddBytesRead(29)
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Expect(queuedWindowUpdate).To(BeTrue())
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Expect(controller.GetWindowUpdate()).ToNot(BeZero())
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queuedWindowUpdate = false
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controller.AddBytesRead(1)
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Expect(queuedWindowUpdate).To(BeFalse())
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Expect(controller.GetWindowUpdate()).To(BeZero())
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})
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It("gets a window update", func() {
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