append to a byte slice instead of a bytes.Buffer when serializing frames

This commit is contained in:
Marten Seemann
2022-08-28 23:05:07 +03:00
parent 65dd82ad90
commit 3ca1001951
50 changed files with 443 additions and 425 deletions

View File

@@ -0,0 +1,39 @@
package wire
import (
"bytes"
"github.com/lucas-clemente/quic-go/internal/protocol"
. "github.com/onsi/ginkgo"
. "github.com/onsi/gomega"
)
var _ = Describe("HANDSHAKE_DONE frame", func() {
Context("when parsing", func() {
It("accepts sample frame", func() {
b := bytes.NewReader([]byte{0x1e})
_, err := parseHandshakeDoneFrame(b, protocol.VersionWhatever)
Expect(err).ToNot(HaveOccurred())
Expect(b.Len()).To(BeZero())
})
It("errors on EOFs", func() {
_, err := parseHandshakeDoneFrame(bytes.NewReader(nil), protocol.VersionWhatever)
Expect(err).To(HaveOccurred())
})
})
Context("when writing", func() {
It("writes a sample frame", func() {
frame := HandshakeDoneFrame{}
b, err := frame.Write(nil, protocol.VersionWhatever)
Expect(err).ToNot(HaveOccurred())
Expect(b).To(Equal([]byte{0x1e}))
})
It("has the correct min length", func() {
frame := HandshakeDoneFrame{}
Expect(frame.Length(protocol.VersionWhatever)).To(Equal(protocol.ByteCount(1)))
})
})
})