forked from quic-go/quic-go
fix packet buffer usage when handling coalesced packets
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@@ -30,14 +30,20 @@ var _ = Describe("Buffer Pool", func() {
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Expect(func() { buf.Release() }).To(Panic())
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})
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It("panics if it is decremented too many times", func() {
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buf := getPacketBuffer()
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buf.Decrement()
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Expect(func() { buf.Decrement() }).To(Panic())
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})
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It("waits until all parts have been released", func() {
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buf := getPacketBuffer()
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buf.Split()
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buf.Split()
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// now we have 3 parts
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buf.Release()
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buf.Release()
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buf.Release()
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Expect(func() { buf.Release() }).To(Panic())
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buf.Decrement()
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buf.Decrement()
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buf.Decrement()
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Expect(func() { buf.Decrement() }).To(Panic())
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})
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})
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