forked from quic-go/quic-go
fix pacing rate
The pacing rate needs to be calculated for the next packet to be sent, not for the next byte to be sent.
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@@ -89,7 +89,7 @@ func (c *cubicSender) TimeUntilSend(bytesInFlight protocol.ByteCount) time.Durat
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return 0
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}
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}
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delay := c.rttStats.SmoothedRTT() / time.Duration(2*c.GetCongestionWindow())
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delay := c.rttStats.SmoothedRTT() * time.Duration(protocol.DefaultTCPMSS) / time.Duration(2*c.GetCongestionWindow())
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if !c.InSlowStart() { // adjust delay, such that it's 1.25*cwd/rtt
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delay = delay * 8 / 5
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}
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