forked from quic-go/quic-go
stop the timer when the session's run loop returns
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@@ -46,3 +46,8 @@ func (t *Timer) Reset(deadline time.Time) {
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func (t *Timer) SetRead() {
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func (t *Timer) SetRead() {
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t.read = true
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t.read = true
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}
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}
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// Stop stops the timer
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func (t *Timer) Stop() {
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t.t.Stop()
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}
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@@ -77,4 +77,11 @@ var _ = Describe("Timer", func() {
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Eventually(t.Chan()).Should(Receive())
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Eventually(t.Chan()).Should(Receive())
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Consistently(t.Chan()).ShouldNot(Receive())
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Consistently(t.Chan()).ShouldNot(Receive())
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})
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})
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It("stops", func() {
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t := NewTimer()
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t.Reset(time.Now().Add(50 * time.Millisecond))
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t.Stop()
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Consistently(t.Chan()).ShouldNot(Receive())
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})
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})
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})
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@@ -605,6 +605,7 @@ runLoop:
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s.logger.Infof("Connection %s closed.", s.logID)
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s.logger.Infof("Connection %s closed.", s.logID)
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s.cryptoStreamHandler.Close()
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s.cryptoStreamHandler.Close()
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s.sendQueue.Close()
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s.sendQueue.Close()
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s.timer.Stop()
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return closeErr.err
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return closeErr.err
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}
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}
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