forked from quic-go/quic-go
simplify sending of (connection-level) BLOCKED frames
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@@ -11,8 +11,9 @@ import (
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type baseFlowController struct {
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// for sending data
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bytesSent protocol.ByteCount
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sendWindow protocol.ByteCount
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bytesSent protocol.ByteCount
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sendWindow protocol.ByteCount
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lastBlockedAt protocol.ByteCount
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// for receiving data
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mutex sync.RWMutex
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@@ -72,12 +73,14 @@ func (c *baseFlowController) getWindowUpdate() protocol.ByteCount {
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return c.receiveWindow
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}
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// IsBlocked says if it is blocked by flow control.
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// IsBlocked says if it is newly blocked by flow control.
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// For every offset, it only returns true once.
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// If it is blocked, the offset is returned.
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func (c *baseFlowController) IsBlocked() (bool, protocol.ByteCount) {
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if c.sendWindowSize() != 0 {
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func (c *baseFlowController) IsNewlyBlocked() (bool, protocol.ByteCount) {
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if c.sendWindowSize() != 0 || c.sendWindow == c.lastBlockedAt {
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return false, 0
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}
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c.lastBlockedAt = c.sendWindow
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return true, c.sendWindow
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}
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